4 releases (2 breaking)
0.3.0 | Dec 17, 2023 |
---|---|
0.2.0 | Jun 11, 2023 |
0.1.1 | Jun 11, 2023 |
0.1.0 | Jun 11, 2023 |
#850 in Asynchronous
39KB
752 lines
this-state
this-state provides a way to store state in a thread-safe manner as well as a way to asynchronously wait for state changes.
Examples
The example below uses the following state:
#[derive(Clone, Debug, PartialEq)]
enum MyState {
A,
B,
C
}
Waiting for a state change
let state = State::new(MyState::A);
let state_clone = state.clone();
tokio::spawn(async move {
// do some work
state_clone.set(MyState::B);
// do some more work
state_clone.set(MyState::C);
});
state.wait_for_state(MyState::C).await;
assert_eq!(state.get(), MyState::C);
lib.rs
:
A library for managing state changes.
Examples
The examples below use the following state:
#[derive(Clone, Debug, PartialEq)]
enum MyState {
A,
B,
C
}
Waiting for a state change
#
#
#
let state = State::new(MyState::A);
let state_clone = state.clone();
tokio::spawn(async move {
// do some work
# tokio::time::sleep(tokio::time::Duration::from_millis(10)).await;
state_clone.set(MyState::B);
// do some more work
# tokio::time::sleep(tokio::time::Duration::from_millis(10)).await;
state_clone.set(MyState::C);
});
state.wait_for_state(MyState::C).await;
assert_eq!(state.get(), MyState::C);
Dependencies
~0.4–5MB
~11K SLoC