10 releases (6 stable)

1.3.0 Mar 12, 2023
1.2.0 Mar 7, 2023
1.1.0 Oct 7, 2022
0.3.0 Sep 27, 2022
0.1.1 Sep 25, 2022

#490 in Command-line interface

Download history 2/week @ 2024-09-17 86/week @ 2024-09-24 8/week @ 2024-10-01

166 downloads per month

MIT/Apache

35KB
613 lines

termgame

TermGame is a small crate that extends tui-rs to make it easy to write TUI games.

Mainly used in COMP6991 at the University of New South Wales, the crate provides the Controller trait, which is accepted by the run_game function to start a game using a Crossterm TUI (provided by tui-rs).

It also wraps many tui features, like StyledCharacter, GameEvent, and Style


use termgame::{SimpleEvent, Controller, Game, GameEvent, StyledCharacter, run_game, KeyCode};
use std::error::Error;
use std::time::Duration;

struct MyGame {}

impl Controller for MyGame {
    fn on_start(&mut self, game: &mut Game) {
    }

    fn on_event(&mut self, game: &mut Game, event: GameEvent) {
        match event.into() {
            SimpleEvent::Just(KeyCode::Char(ch)) => {
                game.set_screen_char(1, 1, Some(StyledCharacter::new(ch)))
            },
            _ => {}
        }

    }

    fn on_tick(&mut self, _game: &mut Game) {}
}

fn main() -> Result<(), Box<dyn Error>> {
    let mut controller = MyGame {};

    // run_game(&mut controller, Duration::from_millis(500))?;

    println!("Game Ended!");

    Ok(())
}

License: MIT OR Apache-2.0

Dependencies

~3–11MB
~110K SLoC