3 releases
0.1.2 | Oct 12, 2019 |
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0.1.1 | Oct 9, 2019 |
0.1.0 | Oct 9, 2019 |
#1891 in Game dev
24 downloads per month
6KB
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System PNS
This is System PNS for the sylasteven game engine architecture. It uses the pns library for simulation. Events are created, when transitions are activated or deactivated in both play directions for a state.
lib.rs
:
See README.md *
Dependencies
~98–265KB