#3ds #nintendo #graphics #gamedev #texture-format

bin+lib swizzle_3ds

Swizzle images for the GPU on the Nintendo 3ds

1 unstable release

0.2.0 Mar 4, 2024

#933 in Game dev

MIT license

24KB
543 lines

Swizzle 3ds

Swizzle textures from scanline to the 3ds's gpu texture format

This is a rust version of tex3ds basically, although it has less features and is more designed to be used as a library for other things (e.g. bevy)


lib.rs:

Crate to swizzle textures for the GPU on the 3ds

An explanation of how the swizzling works can be found here also tex3ds is a great reference implementation

Dependencies

~13MB
~60K SLoC