#loading #async #game

swamp-asset-reader

reads assets async on multiple platforms

1 unstable release

0.0.9 Nov 8, 2024

#2536 in Game dev

28 downloads per month

MIT license

10KB
156 lines

Swamp Asset Reader 🐊

Swamp Asset Reader is a Rust crate designed to facilitate asynchronous asset loading across different platforms. It provides a unified interface to fetch assets either from the local file system or over HTTP in WebAssembly (WASM) environments. Additionally, it includes a debug module to simulate asset loading delays, aiding in testing and development.

✨ Features

  • Asynchronous Asset Loading: Load assets without blocking the main thread, ensuring smooth application performance.
  • Cross-Platform Support: Seamlessly handle asset loading for both native applications and WASM targets.
  • Debugging Tools: Introduce intentional delays in asset loading to test application responsiveness and error handling.

📦 Installation

Add swamp-asset-reader to your project’s Cargo.toml:

[dependencies]
swamp-asset-reader = "0.0.9"

License

This project is licensed under the MIT License - see the LICENSE file for details.

Contents credits

Dependencies

~0.5–8.5MB
~83K SLoC