#linux-kernel #key #static #flags #applications #instructions #check

nightly no-std static-keys

Reimplement Linux kernel static keys for Rust userland applications

8 releases (5 breaking)

new 0.6.1 Oct 30, 2024
0.6.0 Sep 22, 2024
0.5.0 Aug 10, 2024
0.4.0 Aug 7, 2024
0.1.0 Jul 21, 2024

#264 in Rust patterns

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static-keys

Rust CI status Crates.io Version docs.rs

Static key is a mechanism used by Linux kernel to speed up checks of seldomly changed features. We brought it to Rust userland applications for Linux, macOS and Windows! (Currently nightly Rust required. For reasons, see FAQ).

Currently CI-tested platforms:

  • Linux

    • x86_64-unknown-linux-gnu
    • x86_64-unknown-linux-musl
    • i686-unknown-linux-gnu
    • aarch64-unknown-linux-gnu
    • riscv64gc-unknown-linux-gnu
    • loongarch64-unknown-linux-gnu
  • macOS

    • aarch64-apple-darwin
  • Windows

    • x86_64-pc-windows-msvc
    • i686-pc-windows-msvc
  • Bare metal (No CI)

    • Should work with above-mentioned architectures. For more detail, see FAQ.

Note that when using cross-rs to build loongarch64-unknown-linux-gnu target, you should use latest cross-rs avaiable on GitHub. See Evian-Zhang/static-keys#4 for more details.

For more comprehensive explanations and FAQs, you can refer to GitHub Pages (中文版文档).

Motivation

It's a common practice for modern applications to be configurable, either by CLI options or config files. Those values controlled by configuration flags are usually not changed after application initialization, and are frequently accessed during the whole application lifetime.

let flag = CommandlineArgs::parse();
loop {
    if flag {
        do_something();
    }
    do_common_routines();
}

Although flag will not be modified after application initialization, the if-check still happens in each round, and in x86-64, it may be compiled to the following test-jnz instructions.

    test    eax, eax           ; Check whether eax register is 0
    jnz     do_something       ; If not zero, jump to do_something
do_common_routines:
    ; Do common routines
    ret
do_something:
    ; Do something
    jmp     do_common_routines ; Jump to do_common_routines

Although the if-check is just test-jnz instructions, it can still be speedup. What about making the check just a jmp (skip over the do_something branch) or nop (always do_something)? This is what static keys do. To put it simply, we modify the instruction at runtime. After getting the flag passed from commandline, we dynamically modify the if flag {} check to be a jmp or nop according to the flag value.

For example, if user-specified flag is false, the assembled instructions will be dynamically modified to the following nop instruction.

    nop     DWORD PTR [rax+rax*1+0x0]
do_common_routines:
    ; Do common routines
    ret
do_something:
    ; Do something
    jmp     do_common_routines

If flag is true, then we will dynamically modify the instruction to an unconditional jump instruction:

    jmp     do_something
do_common_routines:
    ; Do common routines
    ret
do_something:
    ; Do something
    jmp     do_common_routines

There is no more test and conditional jumps, just a nop (which means this instruction does nothing) or jmp.

Although replacing a test-jnz pair to nop may be minor improvement, however, as documented in linux kernel, if the configuration check involves global variables, this replacement can decrease memory cache pressure. And in server applications, such configuration may be shared between multiple threads in Arcs, which has much more overhead than just nop or jmp.

Usage

To use this crate, currently nightly Rust is required. And in the crate root top, you should declare usage of unstable features asm_goto.

#![feature(asm_goto)]

First, add this crate to your Cargo.toml:

[dependencies]
static-keys = "0.6"

At the beginning of main function, you should invoke static_keys::global_init to initialize.

fn main() {
    static_keys::global_init();
    // Do other things...
}

Then you should define a static key to hold the value affected by user-controlled flag, and enable or disable it according to the user passed flag.

// FLAG_STATIC_KEY is defined with initial value `false`
define_static_key_false!(FLAG_STATIC_KEY);

fn application_initialize() {
    let flag = CommandlineArgs::parse();
    if flag {
        unsafe {
            FLAG_STATIC_KEY.enable();
        }
    }
}

Note that you can enable or disable the static key any number of times at any time. And more importantly, it is very dangerous if you modify a static key in a multi-threads environment. Always spawn threads after you complete the modification of such static keys. And to make it more clear, it is absolutely safe to use this static key in multi-threads environment as below. The modification of static keys may be less efficient, while since the static keys are used to seldomly changed features, the modifications rarely take place, so the inefficiency does not matter. See FAQ for more explanation.

After the definition, you can use this static key at if-check as usual (you can see here and here to know more about the likely-unlikely API semantics). A static key can be used at multiple if-checks. If the static key is modified, all locations using this static key will be modified to jmp or nop accordingly.

fn run() {
    loop {
        if static_branch_unlikely!(FLAG_STATIC_KEY) {
            do_something();
        }
        do_common_routines();
    }
}

References

Dependencies

~0–35MB
~526K SLoC