9 unstable releases (4 breaking)
Uses old Rust 2015
0.5.0 | Jun 4, 2019 |
---|---|
0.4.0 | Oct 13, 2018 |
0.3.4 | Oct 3, 2018 |
0.3.3 | Jul 5, 2018 |
0.1.0 | Jul 3, 2018 |
#1521 in Game dev
35 downloads per month
25KB
245 lines
spritesheet-generator
A spritesheet generator library using the piston's texture_packer
,
this lib provides the packed image and a json with all information following
the codeandweb's Texture Packer
basic format.
Usage
Add the crate named spritesheet-generator
to your dependencies in Cargo.toml
:
[dependencies]
spritesheet-generator = "0.5"
Code Sample
To export the spritesheet:
extern crate spritesheet_generator;
use spritesheet_generator::spritesheet_generator::generate;
use spritesheet_generator::spritesheet_generator_config::SpritesheetGeneratorConfig;
fn main() {
let config = SpritesheetGeneratorConfig {
max_width: 500,
max_height: 500,
border_padding: 4,
input_folder: "examples/assets/".to_string(),
output_folder: "examples/resources/".to_string(),
output_file_name: "example".to_string(),
allow_rotation: false,
};
generate(config);
}
Example
To test the sample code, run the code below from the project directory.
# Be sure you're running this code at the root of the project directory!
cargo run --example generate-test
Credits
Dependencies
~7.5MB
~121K SLoC