#skyrim #cell #binary-parser #extract #forms #exterior #extracting

bin+lib skyrim-cell-dump

Library and binary for parsing Skyrim plugin files and extracting CELL data

15 releases

0.4.2 Nov 1, 2023
0.4.1 Oct 1, 2022
0.4.0 Sep 30, 2022
0.3.3 Mar 26, 2022
0.3.0 Jul 24, 2021

#159 in Games

34 downloads per month

MIT license

27KB
544 lines

skyrim-cell-dump

Library and binary for parsing Skyrim plugin files and extracting CELL data.

The main objective of this library is to extract the form ID and X and Y coordinates of every exterior cell a plugin edits as fast as possible, ignoring the rest of the plugin.

Install

cargo install skyrim-cell-dump

Or, build yourself by checking out the repository and running:

cargo build --release --features build-binary

Usage

Usage: skyrim-cell-dump.exe <plugin> [-f <format>] [-p]

Extracts cell edits from a TES5 Skyrim plugin file

Options:
  -f, --format      format of the output (json or text)
  -p, --pretty      pretty print json output
  --help            display usage information

The pretty JSON format looks something like:

{
  "header": {
    "version": 1.0,
    "num_records_and_groups": 792,
    "next_object_id": 221145,
    "author": "Critterman",
    "description": "An example plugin",
    "masters": [
      "Skyrim.esm",
      "Update.esm",
      "Dawnguard.esm",
      "HearthFires.esm",
      "Dragonborn.esm"
    ]
  },
  "worlds": [
    {
      "form_id": 60,
      "editor_id": "Tamriel"
    }
  ],
  "cells": [
    {
      "form_id": 100000001,
      "editor_id": "SomeInterior",
      "x": null,
      "y": null,
      "world_form_id": null,
      "is_persistent": false
    },
    {
      "form_id": 3444,
      "editor_id": null,
      "x": 0,
      "y": 0,
      "world_form_id": 60,
      "is_persistent": true
    },
    {
      "form_id": 46432,
      "editor_id": "SomeExterior01",
      "x": 32,
      "y": 3,
      "world_form_id": 60,
      "is_persistent": false
    },
    {
      "form_id": 46464,
      "editor_id": "SomeExterior02",
      "x": 33,
      "y": 2,
      "world_form_id": 60,
      "is_persistent": false
    },
    {
      "form_id": 46498,
      "editor_id": null,
      "x": 32,
      "y": 1,
      "world_form_id": 60,
      "is_persistent": false
    }
  ]
}

Note: I have only tested parsing Skyrim Special Edition .esp, .esm, and .esl files.

Import

You can include this crate in your Cargo.toml and get the parsed Plugin struct with:

use skyrim_cell_dump::parse_plugin;

let plugin_contents = std::fs::read("Plugin.esp").unwrap();
let plugin = parse_plugin(&plugin_contents).unwrap();

Dependencies

~7MB
~197K SLoC