3 releases
0.0.4 | Apr 10, 2019 |
---|---|
0.0.3 | Mar 14, 2019 |
0.0.1 | Jan 4, 2019 |
#1104 in GUI
175KB
4.5K
SLoC
skryn
What is skryn?
skryn is a (work-in-progress) Desktop GUI framework based on servo/webrender. It's aim is to have a pure rust implementation of a framework that is easy to use and extend. The motivation behind starting skryn was to get a simple hardware based rendered GUI without having any other web technologies be in the way.
Goals/Features
- Start the window manager at desired FPS.
- The minimum requirement to create your own elements is to implement the
Element
trait. - Use implemented elements to create complex elements.
- Library provided minimalistic
Observable
s. - Multithreading safe.
- Simplified length Units (Natural, Extent, Stretch, Pixel).
- Show a cursor in
TextBox
element. - Paste into and Copy from
TextBox
. - Supports RTL languages.
Project Status (Limitations/Features planned)
There are many limitations in the project. Following is the known list of these (not limited to)
- Cross Element communication
- Observables need a better implementation.
- There are no animations at the moment. (Possible through implementation of own Element).
- Needs z-index like concept.
Dependencies
~17–28MB
~460K SLoC