18 releases
new 0.1.37 | Dec 21, 2024 |
---|---|
0.1.36 | Nov 12, 2024 |
0.1.27 | Oct 31, 2024 |
#319 in Network programming
583 downloads per month
15MB
267K
SLoC
Contains (JAR file, 44KB) aeron/gradle/wrapper/gradle-wrapper.jar
rusteron-client
rusteron-client is a core component of the rusteron project, providing client functionalities to interact with the Aeron messaging system in a Rust environment. It enables Rust developers to leverage Aeron's high-performance, low-latency communication protocols.
Overview
The rusteron-client module acts as a Rust wrapper around the Aeron C client API. It offers functions for establishing connections, publishing messages, and subscribing to data streams, allowing seamless communication between distributed applications. Since it is built on top of Aeron's C bindings, this library operates in an unsafe
context, requiring extra care from developers to ensure correctness.
Note: Since this module leverages Aeron C bindings, it is inherently unsafe and should be used with caution. Incorrect usage can lead to undefined behaviour, such as segmentation faults.
Features
- Client Initialization: Set up an Aeron client in Rust.
- Publication: Send messages to various Aeron channels.
- Subscription: Receive messages from Aeron channels.
- Callbacks: Handle events such as new publications, new subscriptions, and errors.
- Automatic Resource Management: Resources are automatically managed, except for handlers, which require manual management.
- Updated methods with a single mutable out primitive to return
Result<primitive, AeronCError>
, enhancing usability and consistency by encapsulating return values and error handling.
General Patterns
The rusteron-client module follows several general patterns to simplify the use of Aeron functionalities in Rust:
- Cloneable Wrappers: All Rust wrappers in rusteron-client can be cloned, and they will refer to the same underlying Aeron C instance/resource. This allows you to use multiple references to the same object safely.
- Mutable and Immutable Operations: Modifications can be performed directly with
&self
, allowing flexibility without needing additional ownership complexities. - Automatic Resource Management: The wrappers attempt to automatically manage resources, clearing objects and calling the appropriate close, destroy, or remove methods when needed.
- Manual Handler Management: Callbacks and handlers require manual management. Handlers are passed into the C bindings using
Handlers::leak(xxx)
, and need to be explicitly released by callingrelease()
. This manual process is required due to the complexity of determining when these handlers should be cleaned up once handed off to C.
Handlers and Callbacks
Handlers in rusteron-client play an important role in managing events such as errors, available images, and unavailable images. There are two ways to use handlers:
1. Implementing a Trait
The preferred approach is to implement the appropriate trait for your handler. This approach does not require allocations and allows you to maintain a performant, safe, and reusable implementation. For example:
use rusteron_client::*;
pub trait AeronErrorHandlerCallback {
fn handle_aeron_error_handler(&mut self, errcode: ::std::os::raw::c_int, message: &str) -> ();
}
pub struct AeronErrorHandlerLogger;
impl AeronErrorHandlerCallback for AeronErrorHandlerLogger {
fn handle_aeron_error_handler(&mut self, _errcode: ::std::os::raw::c_int, _message: &str) -> () {
println!("{}", stringify!(handle_aeron_error_handler));
}
}
In this example, the AeronErrorHandlerCallback
trait is implemented by AeronErrorHandlerLogger
. This trait-based approach ensures the parameters are passed directly, avoiding unnecessary allocations.
2. Using a Closure
Alternatively, you can use closures as handlers. However, due to lifetime issues, all arguments are owned, which results in allocations (e.g., converting strings). This method is not suitable for performance-sensitive roles but is more convenient for simpler, non-critical scenarios. Example:
use rusteron_client::*;
pub struct AeronErrorHandlerClosure<F: FnMut(::std::os::raw::c_int, String) -> ()> {
closure: F,
}
impl<F: FnMut(::std::os::raw::c_int, String) -> ()> AeronErrorHandlerCallback for AeronErrorHandlerClosure<F> {
fn handle_aeron_error_handler(&mut self, errcode: ::std::os::raw::c_int, message: &str) -> () {
(self.closure)(errcode.to_owned(), message.to_owned())
}
}
Closures are wrapped in the AeronErrorHandlerClosure
struct, but as noted, this involves allocations.
Wrapping Callbacks with Handler
All callbacks need to be wrapped in a Handler
. This helps ensure proper integration with the Aeron C API. You can use Handlers::leak(xxx)
to pass a handler into C bindings, but remember to call release()
when the handler is no longer needed to avoid memory leaks.
Handler Convenience Methods
If you do not wish to set a handler or callback, you can pass None
. Since this is a static mapping without dynamic dispatch (dyn
), specifying the None
type can be cumbersome. To simplify this, methods starting with Handlers::no_xxx
are provided, allowing you to easily indicate that no handler is required without manually specifying the type. For example:
use rusteron_client::*;
impl Handlers {
#[doc = r" No handler is set i.e. None with correct type"]
pub fn no_error_handler_handler() -> Option<&'static Handler<AeronErrorHandlerLogger>> {
None::<&Handler<AeronErrorHandlerLogger>>
}
}
These methods allow for more readable and concise code when handlers are not needed.
Error Handling with Aeron C Bindings
The Aeron C bindings use i32
error codes to indicate the result of an operation. In the rusteron-client, these error codes are wrapped using Result<i32, AeronCError>
. If the error code is negative (i.e., less than 0), it is treated as an error and represented by an AeronCError
that contains an error type enum. The error type enum provides a detailed classification of the error.
Error Type Enum
The AeronErrorType
enum defines various error types that may occur:
Error Type | Description |
---|---|
NullOrNotConnected |
Null value or not connected |
ClientErrorDriverTimeout |
Driver timeout error |
ClientErrorClientTimeout |
Client timeout error |
ClientErrorConductorServiceTimeout |
Conductor service timeout error |
ClientErrorBufferFull |
Buffer is full |
PublicationBackPressured |
Back pressure on publication |
PublicationAdminAction |
Admin action during publication |
PublicationClosed |
Publication has been closed |
PublicationMaxPositionExceeded |
Maximum position exceeded for publication |
PublicationError |
General publication error |
TimedOut |
Operation timed out |
Unknown(i32) |
Unknown error code |
These error types help provide more context on the underlying issues when working with Aeron. For example, if a publication is closed or back-pressured, these specific errors can be captured and managed accordingly.
The AeronCError
struct encapsulates the error code and provides methods to retrieve the corresponding error type and a human-readable description. Error handling in rusteron-client is designed to make working with Aeron C bindings more ergonomic by providing clear error types and descriptions for easier debugging.
Installation
Add the following to your Cargo.toml
file to include rusteron-client:
dynamic lib
[dependencies]
rusteron-client = "0.1"
static lib
[dependencies]
rusteron-client = { version = "0.1", features= ["static"] }
Ensure you have also set up the necessary Aeron C libraries required by rusteron-client.
Usage Example
use rusteron_client::*;
use rusteron_media_driver::{AeronDriverContext, AeronDriver};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::Duration;
use std::io::Write;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Start embedded media driver for testing purposes
let media_driver_ctx = AeronDriverContext::new()?;
let (stop, driver_handle) = AeronDriver::launch_embedded(media_driver_ctx.clone(), false);
let stop3 = stop.clone();
let ctx = AeronContext::new()?;
ctx.set_dir(media_driver_ctx.get_dir())?;
let aeron = Aeron::new(&ctx)?;
aeron.start()?;
// Set up the publication
let publisher = aeron
.async_add_publication("aeron:ipc", 123)?
.poll_blocking(Duration::from_secs(5))?;
let publisher2 = publisher.clone();
// Start publishing messages
let message = "Hello, Aeron!".as_bytes();
std::thread::spawn(move || {
while !stop.load(Ordering::Acquire) {
if publisher.offer(message, Handlers::no_reserved_value_supplier_handler()) > 0 {
println!("Sent message: Hello, Aeron!");
}
std::thread::sleep(Duration::from_millis(500));
}
});
// Set up the publication with `try_claim`
let string_len = 156;
std::thread::spawn(move || {
let buffer = AeronBufferClaim::default();
let binding = "1".repeat(string_len);
let msg = binding.as_bytes();
while !stop3.load(Ordering::Acquire) {
let result = publisher2.try_claim(string_len, &buffer);
if result < msg.len() as i64 {
eprintln!("ERROR: failed to send message {:?}", AeronCError::from_code(result as i32));
} else {
buffer.data().write_all(&msg).unwrap();
buffer.commit().unwrap();
println!("Sent message [result={}]", result);
}
}
});
// Set up the subscription
let subscription = aeron
.async_add_subscription("aeron:ipc", 123,
Handlers::no_available_image_handler(),
Handlers::no_unavailable_image_handler())?
.poll_blocking(Duration::from_secs(5))?;
let closure = AeronFragmentHandlerClosure::from(move |msg: Vec<u8>, header: AeronHeader| {
println!(
"Received a message from Aeron [position={:?}], msg length: {}",
header.position(),
msg.len()
);
});
let closure = Handler::leak(closure);
// Start receiving messages
loop {
subscription.poll(Some(&closure), 128)?;
}
stop.store(true, Ordering::SeqCst);
driver_handle.join().unwrap();
Ok(())
}
Safety Considerations
Since rusteron-client relies on Aeron C bindings, it involves unsafe
Rust code. Users must ensure:
- Resources are properly managed (e.g., not using a publisher after the Aeron client is closed).
- Proper synchronisation when accessing shared data in a multithreaded environment.
Failing to uphold these safety measures can lead to crashes or undefined behaviour.
Building This Project Instructions
For detailed instructions on how to build rusteron, please refer to the HOW_TO_BUILD.md file.
Benchmarks
You can view the benchmarks for this project by visiting BENCHMARKS.md.
Contributing
Contributions are welcome! Please feel free to open issues, submit pull requests, or suggest new features. We're particularly interested in:
- Feedback on API usability.
- Bug reports and feature requests.
- Documentation improvements.
If you wish to contribute, refer to our contributing guidelines.
License
This project is dual-licensed under either the MIT License or Apache License 2.0. You may choose which one to use.
Links
Feel free to reach out with any questions or suggestions via GitHub Issues!
Dependencies
~3–12MB
~156K SLoC