#pulseaudio #binding #audio #api #pulse

rust-pulsectl-fork

A higher level API for libpulse_binding

4 releases

0.2.12 Jan 22, 2021
0.2.11 Dec 28, 2020
0.2.8 Dec 27, 2020
0.2.7 Nov 29, 2020

#88 in Audio

Download history 34/week @ 2021-02-25 34/week @ 2021-03-04 29/week @ 2021-03-11 35/week @ 2021-03-18 44/week @ 2021-03-25 26/week @ 2021-04-01 41/week @ 2021-04-08 44/week @ 2021-04-15 29/week @ 2021-04-22 38/week @ 2021-04-29 30/week @ 2021-05-06 26/week @ 2021-05-13 31/week @ 2021-05-20 33/week @ 2021-05-27 52/week @ 2021-06-03 33/week @ 2021-06-10

154 downloads per month
Used in 2 crates

GPL-3.0+

48KB
1K SLoC

Rust PulsecAudio API

pulsectl-rust is a API wrapper for libpulse_binding to make pulseaudio application development easier. This is a wrapper around the introspector, and thus this library is only capable of modifying PulseAudio data (changing volume, routing applications and muting right now).

Usage

Add this to your Cargo.toml:

[dependencies]
rust-pulsectl = "0.2.6"

Then, connect to PulseAudio by creating a SinkController for audio playback devices and apps or a SourceController for audio recording devices and apps.

// Simple application that lists all playback devices and their status
// See examples/change_device_vol.rs for a more complete example
extern crate pulsectl;

use std::io;

use pulsectl::controllers::SinkController;
use pulsectl::controllers::DeviceControl;
fn main() {
    // create handler that calls functions on playback devices and apps
    let mut handler = SinkController::create();
    let devices = handler
        .list_devices()
        .expect("Could not get list of playback devices");
    println!("Playback Devices");
    for dev in devices.clone() {
        println!(
            "[{}] {}, [Volume: {}]",
            dev.index,
            dev.description.as_ref().unwrap(),
            dev.volume.print()
        );
    }
}

Dependencies

~1.2–1.8MB
~32K SLoC