3 releases (breaking)
0.3.0 | Oct 30, 2020 |
---|---|
0.2.0 | Apr 6, 2020 |
0.1.0 | Jul 31, 2019 |
#841 in Games
22KB
387 lines
run-in-roblox
run-in-roblox is a tool to run a place, a model, or an individual script inside Roblox Studio.
run-in-roblox pipes output from inside Roblox Studio back to stdout/stderr, which enables traditional automation tools to work alongside Roblox.
Installation
From GitHub Releases
You can download pre-built binaries from run-in-roblox's GitHub Releases page.
With Foreman
run-in-roblox can be installed with Foreman, a toolchain manager for Roblox projects.
[tools]
run-in-roblox = { source = "rojo-rbx/run-in-roblox", version = "0.3.0" }
From crates.io
You'll need Rust 1.37.0 or newer.
cargo install run-in-roblox
Usage
The recommended way to use run-in-roblox
is with a place file and a script to run:
run-in-roblox --place MyPlace.rbxlx --script starter-script.lua
This will open MyPlace.rbxlx
in Roblox Studio, run starter-script.lua
until it completes, and then exit.
--place
is optional, but --script
is required.
License
run-in-roblox is available under the terms of the MIT License. See LICENSE.txt or https://opensource.org/licenses/MIT for details.
Dependencies
~15–26MB
~403K SLoC