#async #redis #queue #rsmq

rsmq_async_lite

Async RSMQ port to rust. RSMQ is a simple redis queue system that works in any redis v2.4+. It contains the same methods as the original one in https://github.com/smrchy/rsmq

3 stable releases

2.3.0 Dec 6, 2020
2.2.0 Dec 6, 2020
2.1.0 Dec 5, 2020

MIT license

29KB
549 lines

RSMQ in async Rust

RSMQ port to async rust. RSMQ is a simple redis queue system that works in any redis v2.6+. It contains the same methods as the original one in https://github.com/smrchy/rsmq

This crate uses async in the implementation. If you want to use it in your sync code you can use tokio "block_on" method. Async was used in order to simplify the code and allow 1-to-1 port oft he JS code.

Crates.io Crates.io dependency status

Installation

Check https://crates.io/crates/rsmq_async_lite

Async executor

Since version 0.16 where this pull request was merged redis dependency supports tokio and async_std executors. By default it will guess what you are using when creating the connection. You can check redis Cargo.tolm for the flags async-std-comp and tokio-comp in order to fice one or the other.

Example

use rsmq_async_lite::Rsmq;

#[tokio::main]
async fn main() {
    let mut rsmq = Rsmq::<String>::new(Default::default())
        .await
        .expect("connection failed");

    rsmq.create_queue("myqueue", None, None, None)
        .await
        .expect("failed to create queue");

    rsmq.send_message("myqueue", &"testmessage".to_string(), None)
        .await
        .expect("failed to send message");

    let message = rsmq
        .receive_message("myqueue", None)
        .await
        .expect("cannot receive message");

    if let Some(message) = message {
        rsmq.delete_message("myqueue", &message.id).await;
    }
}

Dependencies

~8.5MB
~180K SLoC