#rocket-league #hours #website #tracker #update #game #version

bin+lib rl-hours-tracker

A rust binary used for calculating the hours played of Rocket League in the past two weeks

20 releases

0.3.9 Nov 17, 2024
0.3.8 Oct 17, 2024
0.3.3 Sep 29, 2024
0.2.6 Sep 15, 2024
0.1.1 Aug 20, 2024

#179 in Games

Download history 238/week @ 2024-08-15 188/week @ 2024-08-22 180/week @ 2024-08-29 20/week @ 2024-09-05 401/week @ 2024-09-12 233/week @ 2024-09-19 754/week @ 2024-09-26 332/week @ 2024-10-03 141/week @ 2024-10-10 169/week @ 2024-10-17 3/week @ 2024-10-24 100/week @ 2024-11-14 15/week @ 2024-11-21 1/week @ 2024-11-28

116 downloads per month

MIT license

75KB
1K SLoC

Rocket League Hours Tracker

This was made specifically for the Epic Games version of Rocket League as the Epic Games launcher has no way of showing the past two hours played in the same way that steam is able to.

However, this program can and should still work with the steam version of the game.

It is HIGHLY recommended to not manually alter the files that are created by this program otherwise it could lead to unwanted behaviour by the program

 println!("You got it Oneil :)");

Installing the program

  • You can find the latest installer for the program in Releases section.
  • After downloading the installer, run the installer
  • You may get a windows popup warning after opening the installer, but you can press 'more info' and select 'Run anyway' in order to run the installer.
  • After the program is installed, you should be able to run the program via the desktop shortcut.

lib.rs:

Rocket League Hours Tracker

This was made specifically for the Epic Games version of Rocket League as the Epic Games launcher has no way of showing the past two hours played in the same way that steam is able to.

However, this program can and should still work with the steam version of the game.

It is HIGHLY recommended to not manually alter the files that are created by this program otherwise it could lead to unwanted behaviour by the program

    println!("You got it Oneil :)");

Library

The Rocket League Hours Tracker library contains modules which provide additional functionality to the Rocket League Hours Tracker binary. This library currently implements the website_files module, which provides the functionality to generate the Html, CSS, and JavaScript for the Rocket League Hours Tracker website, and the update module, which is the built in updater for the binary which retrieves the update from the GitHub repository.

The website functionality takes adavantage of the build_html library, which allows us to generate the Html for the website, alongside the webbrowser library, which allows us to open the website in a browser.

The update module only operates when using the installed version of the program which can be found in the releases section on the GitHub repository. This module uses the reqwest crate to make HTTP requests to the rl-hours-tracker repository in order to retrieve the new update from the releases section. This module has the functionality to check for any new updates, update the program, and clean up any additional files made during the update.

Use Case

Within the website_files module, there is a public function website_files::generate_website_files, which writes the files for the website in the website directory in RlHoursFolder. This function accepts a bool value, which determines whether the option to open the website in a browser should appear when this function is called.

use rl_hours_tracker::website_files;

// This will generate the website files and prompt you with the option to open the
// webstie in a browser.
website_files::generate_website_files(true);

// This will also generate the website but will not prompt the user to open the website
// in a browser.
website_files::generate_website_files(false);

The update module has two public asynchronous functions available: update::check_for_update and update::update. The update::check_for_update function is responsible for sending a HTTP request to the repository and checking the version number of the latest release, and comparing it to the current version of the program. The update::update function is responsible updating the program by sending a HTTP request to the repository to retrieve the update zip from the latest release, and unzipping the zip files contents to replace the old program files with the newest version.

use rl_hours_tracker::update;
use tokio::runtime::Runtime;

// This creates a tokio runtime instance for running our function
let rt = Runtime::new().unwrap();

// This runs our asynchronous function which checks for an update
rt.block_on(update::check_for_update())?;

The update::check_for_update function does use the update::update function when it finds that there is a new release on the GitHub, however the update function can be used by itself in a different context if needed.

use rl_hours_tracker::update;
use tokio::runtime::Runtime;

// This creates a tokio runtime instance for running our function
let rt = Runtime::new().unwrap();

// This runs our asynchronous function which updates the program
rt.block_on(update::update())?;

Dependencies

~13–26MB
~374K SLoC