2 releases
0.0.2 | Jun 22, 2024 |
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0.0.1 | May 11, 2024 |
#612 in Programming languages
36 downloads per month
24KB
577 lines
rigz_lua
The core module used for rigz currently, uses mlua to power the runtime.
cargo add rigz_lua
use std::collections::HashMap;
use std::path::PathBuf;
use rigz_lua::LuaModule;
fn main() {
let modules: HashMap<String, Box<dyn Module>> = HashMap::new();
let module_root: PathBuf = PathBuf::from("/path/to/module");
let source_files = vec![PathBuf::from("module/path/to/file.lua")];
let input_files: HashMap<String, Vec<File>> = HashMap::new();
let config: Option<serde_value::Value> = None;
let lua = LuaModule::new("hello_world", module_root, source_files, input_files, config);
modules.insert(lua.name(), lua)
}
Dependencies
~2.2–5MB
~90K SLoC