3 releases
0.1.2 | Sep 7, 2023 |
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0.1.1 | Sep 7, 2023 |
0.1.0 | Sep 7, 2023 |
#1876 in Parser implementations
51KB
1.5K
SLoC
RG Formats
This crate provides parsers and serializers for various rhythm game formats.
At the moment, only two formats are supported:
sm
, for processing.sm
filessm_msd
, for processing.msd
files, which underpin both the.sm
and.ssc
formats.
Documentation
Documentation can be found on [docs-rs].
Example Usage
Examples are included in the examples/
folder.
lib.rs
:
Rhythm Game Formats
Various processors for various rhythm game formats.
These are the currently available modules:
- [
sm
] for parsing.sm
files. sm_msd
for parsing.msd
files, or generally working with the raw underpinnings of the.sm
and.ssc
formats.
Clicking on either of these modules will tell you more.
Usage
let sm_charts = rg_formats::sm::from_path("my_sm_file.sm")
// an outer io::Error<> indicates whether the file could be read
.expect("failed to open file")
// the inner error indicates whether the contents of the file were valid SM.
.expect("sm file was invalid");
Dependencies
~3–4.5MB
~79K SLoC