Cargo Features
[dependencies]
renderling = { version = "0.4.9", default-features = false, features = ["shaders", "gltf", "sdf", "tutorial", "bloom", "array_test", "bloom_downsample_fragment", "bloom_upsample_fragment", "bloom_mix_fragment", "bloom_vertex", "brdf_lut_convolution_fragment", "brdf_lut_convolution_vertex", "generate_mipmap_fragment", "generate_mipmap_vertex", "prefilter_environment_cubemap_fragment", "prefilter_environment_cubemap_vertex", "renderlet_fragment", "renderlet_vertex", "skybox_cubemap_fragment", "skybox_cubemap_vertex", "skybox_equirectangular_fragment", "skybox_vertex", "test_i8_i16_extraction", "test_spirv_atomics", "tonemapping_fragment", "tonemapping_vertex", "tutorial_passthru_fragment", "tutorial_implicit_isosceles_vertex", "tutorial_slabbed_vertices_no_instance", "tutorial_slabbed_vertices", "tutorial_slabbed_renderlet", "wasm", "winit"] }
- default = gltf, sdf, shaders, tutorial, winit
-
These default features are set whenever
renderling
is added without
somewhere in the dependency tree.default-features = false - shaders default = array_test, bloom, brdf_lut_convolution_fragment, brdf_lut_convolution_vertex, generate_mipmap_fragment, generate_mipmap_vertex, prefilter…cubemap_fragment, prefilter…cubemap_vertex, renderlet_fragment, renderlet_vertex, skybox_cubemap_fragment, skybox_cubemap_vertex, skybox_equirectangular_fragment, skybox_vertex, test_i8_i16_extraction, tonemapping_fragment, tonemapping_vertex
- gltf default
-
Enables gltf and serde_json
- sdf default
- tutorial default = tutorial_implicit_isosceles_vertex, tutorial_passthru_fragment, tutorial_slabbed_renderlet, tutorial_slabbed_vertices, tutorial_slabbed…no_instance
-
Affects
renderling::tutorial
… - bloom shaders = bloom_downsample_fragment, bloom_mix_fragment, bloom_upsample_fragment, bloom_vertex
- array_test shaders
-
shaders
- bloom_downsample_fragment bloom?
-
Affects
bloom::bloom_downsample_fragment
,linkage::bloom_downsample_fragment
… - bloom_upsample_fragment bloom?
-
Affects
bloom::bloom_upsample_fragment
,linkage::bloom_upsample_fragment
… - bloom_mix_fragment bloom?
-
Affects
bloom::bloom_mix_fragment
,linkage::bloom_mix_fragment
… - bloom_vertex bloom?
-
Affects
bloom::bloom_vertex
,linkage::bloom_vertex
… - brdf_lut_convolution_fragment shaders
-
Affects
convolution::brdf_lut_convolution_fragment
,linkage::brdf_lut_convolution_fragment
… - brdf_lut_convolution_vertex shaders
-
Affects
convolution::brdf_lut_convolution_vertex
,linkage::brdf_lut_convolution_vertex
… - generate_mipmap_fragment shaders
-
Affects
convolution::generate_mipmap_fragment
,linkage::generate_mipmap_fragment
… - generate_mipmap_vertex shaders
-
Affects
convolution::generate_mipmap_vertex
,linkage::generate_mipmap_vertex
… - prefilter_environment_cubemap_fragment shaders
-
Affects
convolution::prefilter_environment_cubemap_fragment
,linkage::prefilter_environment_cubemap_fragment
… - prefilter_environment_cubemap_vertex shaders
-
Affects
convolution::prefilter_environment_cubemap_vertex
,linkage::prefilter_environment_cubemap_vertex
… - renderlet_fragment shaders
-
Affects
linkage::renderlet_fragment
,stage::renderlet_fragment
… - renderlet_vertex shaders
-
Affects
linkage::renderlet_vertex
,stage::renderlet_vertex
… - skybox_cubemap_fragment shaders
-
Affects
linkage::skybox_cubemap_fragment
,skybox::skybox_cubemap_fragment
… - skybox_cubemap_vertex shaders
-
Affects
linkage::skybox_cubemap_vertex
,skybox::skybox_cubemap_vertex
… - skybox_equirectangular_fragment shaders
-
Affects
linkage::skybox_equirectangular_fragment
,skybox::skybox_equirectangular_fragment
… - skybox_vertex shaders
-
Affects
linkage::skybox_vertex
,skybox::skybox_vertex
… - test_i8_i16_extraction shaders
- test_spirv_atomics
-
Affects
stage::test_atomic_i_increment
,stage::test_atomic_load_and_store
,stage::test_atomic_exchange
,stage::test_atomic_compare_exchange
,stage::test_atomic_i_decrement
,stage::test_atomic_i_add_sub
… - tonemapping_fragment shaders
-
Affects
linkage::tonemapping_fragment
,tonemapping::tonemapping_fragment
… - tonemapping_vertex shaders
-
Affects
linkage::tonemapping_vertex
,tonemapping::tonemapping_vertex
… - tutorial_passthru_fragment tutorial
-
Affects
linkage::tutorial_passthru_fragment
,tutorial::tutorial_passthru_fragment
… - tutorial_implicit_isosceles_vertex tutorial
-
Affects
linkage::tutorial_implicit_isosceles_vertex
,tutorial::tutorial_implicit_isosceles_vertex
… - tutorial_slabbed_vertices_no_instance tutorial
-
Affects
linkage::tutorial_slabbed_vertices_no_instance
,tutorial::tutorial_slabbed_vertices_no_instance
… - tutorial_slabbed_vertices tutorial
-
Affects
linkage::tutorial_slabbed_vertices
,tutorial::tutorial_slabbed_vertices
… - tutorial_slabbed_renderlet tutorial
-
Affects
linkage::tutorial_slabbed_renderlet
,tutorial::tutorial_slabbed_renderlet
… - wasm
-
Enables fragile-send-sync-non-atomic-wasm of wgpu ^22.1.0
wgpu:
Implement
Send
andSync
on Wasm, but only if atomics are not enabled.WebGL/WebGPU objects can not be shared between threads. However, it can be useful to artificially mark them as
Send
andSync
anyways to make it easier to write cross-platform code. This is technically very unsafe in a multithreaded environment, but on a wasm binary compiled without atomics we know we are definitely not in a multithreaded environment.
Features from optional dependencies
In crates that don't use the dep:
syntax, optional dependencies automatically become Cargo features. These features may have been created by mistake, and this functionality may be removed in the future.
dependencies for CPU and GPU code
- winit not spirv default