#rule #type #non-empty #target #refined #numbers #string

refined_type

A library for imbuing rules into types and elevating them to more robust types

29 releases

new 0.5.12 Oct 23, 2024
0.5.8 Sep 18, 2024
0.5.4 May 29, 2024
0.4.14 Mar 31, 2024
0.2.4 Nov 15, 2023

#184 in Rust patterns

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MIT license

130KB
2.5K SLoC

Refined Type

refined_type is a library developed for Rust. It enhances your types, making them more robust and expanding the range of guarantees your applications can statically ensure.

You can create various rules for a certain type, such as phone numbers, addresses, times, and so on. Once you have established the rules, you can easily combine them. Specifically, if you create rules for 'non-empty strings' and 'strings composed only of alphabets,' you do not need to redefine a new rule for 'non-empty strings composed only of alphabets'. All rules can be arbitrarily combined and extended as long as the target type matches. Enjoy a wonderful type life!

Installation

cargo add refined_type

Get Started

As an example, let's convert from JSON to a struct.

// define a struct for converting from JSON.
#[derive(Debug, Deserialize)]
struct Human {
    name: NonEmptyString,
    age: MinMaxU8<18, 80>,
    friends: NonEmptyVec<String>,
}

// In the 1st example, all fields satisfy the rule, causing the conversion from JSON to succeed.
fn get_started_simple_example() -> anyhow::Result<()> {
    let json = json! {{
        "name": "john",
        "age": 20,
        "friends": ["tom", "taro"]
    }}
        .to_string();

    let human = serde_json::from_str::<Human>(&json)?;

    assert_eq!(human.name.into_value(), "john");
    assert_eq!(human.age.into_value(), 20);
    assert_eq!(human.friends.into_value(), vec!["tom", "taro"]);
    Ok(())
}

// In the 2nd example, while `name` does not satisfy the rule, `age` and `friends` do, causing the conversion from JSON to fail.
fn get_started_empty_name_example() -> anyhow::Result<()> {
    let json = json! {{
        "name": "",
        "age": 20,
        "friends": ["tom", "taro"]
    }}
        .to_string();

    // because `name` is empty
    assert!(serde_json::from_str::<Human>(&json).is_err());
    Ok(())
}

// In the 3rd example, while `age` does not satisfy the rule, `name` and `friends` do, causing the conversion from JSON to fail.
fn get_started_outbound_age_example() -> anyhow::Result<()> {
    let json = json! {{
        "name": "john",
        "age": 100,
        "friends": ["tom", "taro"]
    }}
        .to_string();

    // because `age` is not in the range of 18 to 80
    assert!(serde_json::from_str::<Human>(&json).is_err());
    Ok(())
}

// In the 4th example, while `friends` does not satisfy the rule, `name` and `age` do, causing the conversion from JSON to fail.
fn get_started_empty_vec_example() -> anyhow::Result<()> {
    let json = json! {{
        "name": "john",
        "age": 20,
        "friends": []
    }}
        .to_string();

    // because `friends` is empty
    assert!(serde_json::from_str::<Human>(&json).is_err());
    Ok(())
}

Compose Rules

As mentioned earlier, it is possible to combine any rules as long as the target types match. In the example below, there are standalone rules for 'strings containing Hello' and 'strings containing World'. Since their target type is String, combining them is possible. I have prepared something called Rule Composer (And, Or, Not). By using Rule Composer, composite rules can be easily created.

Original Rules

struct ContainsHelloRule;

struct ContainsWorldRule;

impl Rule for ContainsHelloRule {
    type Item = String;

    fn validate(target: &Self::Item) -> Result<(), Error> {
        if target.contains("Hello") {
            Ok(())
        } else {
            Err(Error::new(format!("{} does not contain `Hello`", target)))
        }
    }
}

impl Rule for ContainsWorldRule {
    type Item = String;

    fn validate(target: &Self::Item) -> Result<(), Error> {
        if target.contains("World") {
            Ok(())
        } else {
            Err(Error::new(format!("{} does not contain `World`", target)))
        }
    }
}

1: And Rule Composer

And Rule Composer is a rule that satisfies both of the two rules. It is generally effective when you want to narrow down the condition range.

fn example_5() {
    type HelloAndWorldRule = And![ContainsHelloRule, ContainsWorldRule];

    let rule_ok = Refined::<HelloAndWorldRule>::new("Hello! World!".to_string());
    assert!(rule_ok.is_ok());

    let rule_err = Refined::<HelloAndWorldRule>::new("Hello, world!".to_string());
    assert!(rule_err.is_err());
}

2: Or Rule Composer

Or Rule Composer is a rule that satisfies either of the two rules. It is generally effective when you want to expand the condition range.

fn example_6() {
    type HelloOrWorldRule = Or![ContainsHelloRule, ContainsWorldRule];

    let rule_ok_1 = Refined::<HelloOrWorldRule>::new("Hello! World!".to_string());
    assert!(rule_ok_1.is_ok());

    let rule_ok_2 = Refined::<HelloOrWorldRule>::new("hello World!".to_string());
    assert!(rule_ok_2.is_ok());

    let rule_err = Refined::<HelloOrWorldRule>::new("hello, world!".to_string());
    assert!(rule_err.is_err());
}

3: Not Rule Composer

Not Rule Composer is a rule that does not satisfy a specific condition. It is generally effective when you want to discard only certain situations.

fn example_7() {
    type NotHelloRule = Not<ContainsHelloRule>;

    let rule_ok = Refined::<NotHelloRule>::new("hello! World!".to_string());
    assert!(rule_ok.is_ok());

    let rule_err = Refined::<NotHelloRule>::new("Hello, World!".to_string());
    assert!(rule_err.is_err());
}

4: Compose Rule Composer

Rule Composer is also a rule. Therefore, it can be treated much like a composite function

struct StartsWithHelloRule;

struct StartsWithByeRule;

struct EndsWithJohnRule;

impl Rule for StartsWithHelloRule {
    type Item = String;

    fn validate(target: &Self::Item) -> Result<(), Error> {
        if target.starts_with("Hello") {
            Ok(())
        } else {
            Err(Error::new(format!("{} does not start with `Hello`", target)))
        }
    }
}

impl Rule for StartsWithByeRule {
    type Item = String;

    fn validate(target: &Self::Item) -> Result<(), Error> {
        if target.starts_with("Bye") {
            Ok(())
        } else {
            Err(Error::new(format!("{} does not start with `Bye`", target)))
        }
    }
}

impl Rule for EndsWithJohnRule {
    type Item = String;

    fn validate(target: &Self::Item) -> Result<(), Error> {
        if target.ends_with("John") {
            Ok(())
        } else {
            Err(Error::new(format!("{} does not end with `John`", target)))
        }
    }
}

#[test]
fn example_8() {
    type GreetingRule = And![
        Or![StartsWithHelloRule, StartsWithByeRule],
        EndsWithJohnRule
    ];

    assert!(GreetingRule::validate(&"Hello! Nice to meet you John".to_string()).is_ok());
    assert!(GreetingRule::validate(&"Bye! Have a good day John".to_string()).is_ok());
    assert!(GreetingRule::validate(&"How are you? Have a good day John".to_string()).is_err());
    assert!(GreetingRule::validate(&"Bye! Have a good day Tom".to_string()).is_err());
}

JSON

refined_type is compatible with serde_json. This ensures type-safe communication and eliminates the need to write new validation processes. All you need to do is implement a set of rules once and implement serde’s Serialize and Deserialize.

Serialize

#[derive(Debug, Eq, PartialEq, Deserialize, Serialize)]
struct Human2 {
    name: NonEmptyString,
    age: u8,
}

fn example_9() -> anyhow::Result<()> {
    let john = Human2 {
        name: NonEmptyString::new("john".to_string())?,
        age: 8,
    };

    let actual = json!(john);
    let expected = json! {{
        "name": "john",
        "age": 8
    }};
    assert_eq!(actual, expected);
    Ok(())
}

Deserialize

fn example_10() -> anyhow::Result<()> {
    let json = json! {{
        "name": "john",
        "age": 8
    }}
        .to_string();

    let actual = serde_json::from_str::<Human2>(&json)?;

    let expected = Human2 {
        name: NonEmptyString::new("john".to_string())?,
        age: 8,
    };
    assert_eq!(actual, expected);
    Ok(())
}

Number

MinMax

MinMax is a type that signifies the target exists between a certain number and another number.

type Age = MinMaxU8<18, 80>;

fn min_max_example() -> Result<(), Error<u8>> {
    let age = Age::new(18)?;
    assert_eq!(age.into_value(), 18);

    let age = Age::new(80)?;
    assert_eq!(age.into_value(), 80);

    let age = Age::new(17);
    assert!(age.is_err());

    let age = Age::new(81);
    assert!(age.is_err());
    Ok(())
}

Less

Less is a type that signifies the target is less than a certain number.

type Age = LessU8<80>;

fn less_example() -> Result<(), Error<u8>> {
    let age = Age::new(79)?;
    assert_eq!(age.into_value(), 79);

    let age = Age::new(80);
    assert!(age.is_err());

    Ok(())
}

Greater

Greater is a type that signifies the target is greater than a certain number.

type Age = GreaterU8<18>;

fn greater_example() -> Result<(), Error<u8>> {
    let age = Age::new(19)?;
    assert_eq!(age.into_value(), 19);

    let age = Age::new(18);
    assert!(age.is_err());

    Ok(())
}

Equal

Equal is a type that signifies the target is equal to a certain number.

type Age = EqualU8<18>;

fn equal_example() -> Result<(), Error<u8>> {
    let age = Age::new(18)?;
    assert_eq!(age.into_value(), 18);

    let age = Age::new(19);
    assert!(age.is_err());

    Ok(())
}

Iterator

refined_type has several useful refined types for Iterators.

ForAll

ForAll is a rule that applies a specific rule to all elements in the Iterator.

fn example_11() -> anyhow::Result<()> {
    let vec = vec!["Hello".to_string(), "World".to_string()];
    let for_all_ok = ForAllVec::<NonEmptyStringRule>::new(vec.clone())?;
    assert_eq!(vec, for_all_ok.into_value());

    let vec = vec!["Hello".to_string(), "".to_string()];
    let for_all_err = ForAllVec::<NonEmptyStringRule>::new(vec.clone());
    assert!(for_all_err.is_err());
    Ok(())
}

Exists

Exists is a rule that applies a specific rule to at least one element in the Iterator.

fn example_12() -> anyhow::Result<()> {
    let vec = vec!["Hello".to_string(), "".to_string()];
    let exists_ok = ExistsVec::<NonEmptyStringRule>::new(vec.clone())?;
    assert_eq!(vec, exists_ok.into_value());

    let vec = vec!["".to_string(), "".to_string()];
    let exists_err = ExistsVec::<NonEmptyStringRule>::new(vec.clone());
    assert!(exists_err.is_err());
    Ok(())
}

Head

Head is a rule that applies a specific rule to the first element in the Iterator.

fn example_13() -> anyhow::Result<()> {
    let table = vec![
        (vec!["good morning".to_string(), "".to_string()], true), // PASS
        (vec!["hello".to_string(), "hello".to_string()], true),   // PASS
        (vec![], false),                                          // FAIL
        (vec!["".to_string()], false),                            // FAIL
        (vec!["".to_string(), "hello".to_string()], false),       // FAIL
    ];

    for (value, ok) in table {
        let head = HeadVec::<NonEmptyStringRule>::new(value.clone());
        assert_eq!(head.is_ok(), ok);
    }

    Ok(())
}

Last

Last is a rule that applies a specific rule to the last element in the Iterator.

fn example_14() -> anyhow::Result<()> {
    let table = vec![
        (vec!["".to_string(), "hello".to_string()], true), // PASS
        (vec!["good morning".to_string(), "hello".to_string()], true), // PASS
        (vec![], false),                                   // FAIL
        (vec!["".to_string()], false),                     // FAIL
        (vec!["hello".to_string(), "".to_string()], false), // FAIL
    ];

    for (value, ok) in table {
        let last = LastVec::<NonEmptyStringRule>::new(value.clone());
        assert_eq!(last.is_ok(), ok);
    }

    Ok(())
}

Tail

Tail is a rule that applies a specific rule to all elements except the first element in the Iterator.

fn example_15() -> anyhow::Result<()> {
    let table = vec![
        (vec!["hey".to_string(), "hello".to_string(), "world".to_string()], true),
        (vec!["hey".to_string(), "hello".to_string(), "".to_string()], false),
        (vec!["hey".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["hey".to_string(), "".to_string(), "".to_string()], false),
        (vec!["".to_string(), "hello".to_string(), "world".to_string()], true),
        (vec!["".to_string(), "hello".to_string(), "".to_string()], false),
        (vec!["".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["".to_string(), "".to_string(), "".to_string()], false),
    ];

    for (value, ok) in table {
        let tail = TailVec::<NonEmptyStringRule>::new(value.clone());
        assert_eq!(tail.is_ok(), ok);
    }

    Ok(())
}

Init

Init is a rule that applies a specific rule to all elements except the last element in the Iterator.

fn example_16() -> anyhow::Result<()> {
    let table = vec![
        (vec!["hey".to_string(), "hello".to_string(), "world".to_string()], true),
        (vec!["hey".to_string(), "hello".to_string(), "".to_string()], true),
        (vec!["hey".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["hey".to_string(), "".to_string(), "".to_string()], false),
        (vec!["".to_string(), "hello".to_string(), "world".to_string()], false),
        (vec!["".to_string(), "hello".to_string(), "".to_string()], false),
        (vec!["".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["".to_string(), "".to_string(), "".to_string()], false),
    ];

    for (value, ok) in table {
        let init = InitVec::<NonEmptyStringRule>::new(value.clone());
        assert_eq!(init.is_ok(), ok);
    }

    Ok(())
}

Index

Index is a rule that applies a specific rule to the element at a specific index in the Iterator.

fn example_17() -> anyhow::Result<()> {
    let table = vec![
        (vec!["good morning".to_string(), "hello".to_string()], true),
        (vec!["good morning".to_string(), "".to_string()], false),
        (vec!["".to_string(), "hello".to_string()], true),
        (vec!["".to_string(), "".to_string()], false),
    ];

    for (value, expected) in table {
        let refined = IndexVec::<1, NonEmptyStringRule>::new(value.clone());
        assert_eq!(refined.is_ok(), expected);
    }

    Ok(())
}

Reverse

Reverse is a rule that applies a specific rule to all elements in the Iterator in reverse order.

fn example_18() -> Result<(), Error<Vec<i32>>> {
    let table = vec![
        (vec!["good morning".to_string(), "hello".to_string()], true),
        (vec!["good morning".to_string(), "".to_string()], false),
        (vec!["".to_string(), "hello".to_string()], true),
        (vec!["".to_string(), "".to_string()], false),
    ];

    for (value, expected) in table {
        let refined = Reverse::<IndexRuleVec<0, NonEmptyStringRule>>::new(value.clone());
        assert_eq!(refined.is_ok(), expected);
    }

    Ok(())
}

Skip

Skip is a rule that applies a specific rule to the elements of the Iterator while skipping the elements according to SkipOption.

fn example_19() -> Result<(), Error<Vec<i32>>> {
    let table = vec![
        (vec!["hey".to_string(), "hello".to_string(), "world".to_string()], true),
        (vec!["hey".to_string(), "hello".to_string(), "".to_string()], false),
        (vec!["hey".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["hey".to_string(), "".to_string(), "".to_string()], false),
        (vec!["".to_string(), "hello".to_string(), "world".to_string()], true),
        (vec!["".to_string(), "hello".to_string(), "".to_string()], false),
        (vec!["".to_string(), "".to_string(), "world".to_string()], false),
        (vec!["".to_string(), "".to_string(), "".to_string()], false),
    ];

    for (value, ok) in table {
        let init = SkipVec::<NonEmptyStringRule, SkipFirst<_>>::new(value.clone());
        assert_eq!(init.is_ok(), ok);
    }

    Ok(())
}

if you need more skip option, you can define it like this.

pub struct NoSkip<T> {
    _phantom_data: std::marker::PhantomData<T>,
}

impl<ITEM> SkipOption for NoSkip<ITEM> {
    type Item = ITEM;
    type Accumulator = ();
    fn should_skip(_: usize, _: Option<&mut Self::Accumulator>, _: &Self::Item) -> bool {
        false
    }
}

into_iter() and iter()

The Iterator I’ve prepared has into_iter and iter implemented. Therefore, you can easily map or convert it to a different Iterator using collect. Feel free to explore the capabilities of the Iterator you’ve been given!

into_iter()

fn example_20() -> anyhow::Result<()> {
    let ne_vec = NonEmptyVec::new(vec![1, 2, 3])?;
    let ne_vec: NonEmptyVec<i32> = ne_vec.into_iter().map(|n| n * 2).map(|n| n * 3).collect();
    assert_eq!(ne_vec.into_value(), vec![6, 12, 18]);
    Ok(())
}

iter()

fn example_21() -> anyhow::Result<()> {
    let ne_vec = NonEmptyVec::new(vec![1, 2, 3])?;
    let ne_vec: NonEmptyVec<i32> = ne_vec.iter().map(|n| n * 2).map(|n| n * 3).collect();
    assert_eq!(ne_vec.into_value(), vec![6, 12, 18]);
    Ok(())
}

NonEmptyVec to NonEmptyVecDeque using collect()

fn example_22() -> anyhow::Result<()> {
    let ne_vec = NonEmptyVec::new(vec![1, 2, 3])?;
    let ne_vec_deque: NonEmptyVecDeque<i32> = ne_vec.into_iter().collect();
    assert_eq!(ne_vec_deque.into_value(), vec![1, 2, 3]);
    Ok(())
}

Length

You can impose constraints on objects that have a length, such as String or Vec.

LengthMinMax

LengthMinMax is a type that signifies the target has a length between a certain number and another number.

fn length_min_max_example() -> Result<(), Error<String>> {
    type Password = LengthMinMax<5, 10, String>;

    let password = Password::new("123456".to_string())?;
    assert_eq!(password.into_value(), "123456");

    let password = Password::new("1234".to_string());
    assert!(password.is_err());

    let password = Password::new("12345678901".to_string());
    assert!(password.is_err());

    Ok(())
}

LengthGreater

LengthGreater is a type that signifies the target has a length greater than a certain number.

fn length_greater_example() -> Result<(), Error<String>> {
    type Password = LengthGreater<5, String>;

    let password = Password::new("123456".to_string())?;
    assert_eq!(password.into_value(), "123456");

    let password = Password::new("1234".to_string());
    assert!(password.is_err());

    Ok(())
}

LengthLess

LengthLess is a type that signifies the target has a length less than a certain number.

fn length_less_example() -> Result<(), Error<String>> {
    type Password = LengthLess<10, String>;

    let password = Password::new("123456".to_string())?;
    assert_eq!(password.into_value(), "123456");

    let password = Password::new("12345678901".to_string());
    assert!(password.is_err());

    Ok(())
}

LengthEqual

LengthEqual is a type that signifies the target has a length equal to a certain number.

fn length_equal_example() -> Result<(), Error<String>> {
    type Password = LengthEqual<5, String>;

    let password = Password::new("12345".to_string())?;
    assert_eq!(password.into_value(), "12345");

    let password = Password::new("1234".to_string());
    assert!(password.is_err());

    Ok(())
}

Custom Length

You can define a length for any type. Therefore, if you want to implement a length that is not provided by refined_type, you can easily do so using LengthDefinition.

#[derive(Debug, PartialEq)]
struct Hello;
impl LengthDefinition for Hello {
    fn length(&self) -> usize {
        5
    }
}

fn custom_length_example() -> Result<(), Error<Hello>> {
    let hello = Refined::<LengthEqualRule<5, Hello>>::new(Hello)?;
    assert_eq!(hello.into_value(), Hello);
    Ok(())
}

License

MIT License

Copyright (c) 2024 Tomoki Someya

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Dependencies

~2.5–4MB
~76K SLoC