2 unstable releases
0.2.0 | Oct 15, 2021 |
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0.1.0 | Sep 27, 2021 |
#595 in Concurrency
115KB
3K
SLoC
Read Write Store
A concurrent, unordered collection for Rust, where each element has an internally generated ID and a read-write lock.
A store has O(1) time complexity for insertion, removal and lookups, although memory allocations triggered by insertion may cause a performance spike.
Example
// Note that we only need an immutable reference to the store
let store = RwStore::new();
// Inserting an element yields an ID
let id = store.insert(42);
{
// You can read the element's value using that ID
let read_lock = store.read(id).unwrap();
assert_eq!(*read_lock, 42);
// Concurrent reads are possible
assert!(store.read_with_timeout(id, DontBlock).is_ok());
// But reading and writing at the same time won't work
assert!(store.write_with_timeout(id, DontBlock).is_err());
}
{
// You can also acquire a write lock using an ID
let mut write_lock = store.write(id).unwrap();
*write_lock = 24;
assert_eq!(*write_lock, 24);
// Predictably, you cannot have multiple writers
assert!(store.write_with_timeout(id, DontBlock).is_err());
}
// Elements can of course be removed using their ID
assert_eq!(store.remove(id), Some(24));
// Now if we try to read using the ID, it will fail gracefully
assert!(store.read(id).is_none());
Documentation
The latest documentation can be found here.
Dependencies
~485KB