#save-file #save #retro-arch #input-file #utils #emulation

app ra_mp64_srm_convert

A simple application to convert to and from Retroarch Mupen64 save file

2 stable releases

1.1.0 Oct 7, 2023
1.0.0 Mar 29, 2023
0.12.0 Jan 26, 2023
0.11.0 Jan 16, 2023
0.9.0 Sep 20, 2021

#82 in Command line utilities

Download history 48/week @ 2024-02-22 151/week @ 2024-02-29

166 downloads per month

MIT license

75KB
2K SLoC

RetroArch N64 Save Converter

A simple converter for Retroarch's Mupen64Plus core save files; from eep, mpk*, sra or fla to srm (or viceversa).

When a SRM file is split into its contents, only those contents with data will be created.

This is a console application. For a graphical one see ramp64-convert-gui, for a web-based one see ramp64-convert-web.

Usage TL;DR

Group by filename (default)

$ ra_mp64_srm_convert A.srm B.mpk B.eep C.fla C.srm D.srm D.fla F.mpk1 F.mpk3

Output:

  • A.eep, A.sra or A.fla, and/or A.mpk1, A.mpk2, A.mpk3, A.mpk4 (all new)
  • B.srm (new)
  • C.srm (updated if exists and --overwrite is set)
  • D.eep (overwritten if --overwrite), D.sra and/or D.fla; D.mpk1 D.mpk2 D.mpk3 D.mpk4 (all new)
  • F.srm (new)

Note: This program will only overwrite existing files if --overwrite is given.

Create a SRM

Example 1

$ ra_mp64_srm_convert -c B.mpk B.eep C.fla F.mpk3

Output:

  • B.srm

Example 2

$ ra_mp64_srm_convert -c B.mpk B.eep C.fla F.mpk3 C.srm

Output:

  • C.srm

Split a SRM

Example 1

$ ra_mp64_srm_convert -s A.srm

Output:

  • A.eep A.sra A.fla A.mpk1 A.mpk2 A.mpk3 A.mpk4

Example 2

$ ra_mp64_srm_convert -s B.mpk B.eep C.fla F.mpk3 A.srm

Output:

  • A.eep A.sra A.fla A.mpk1 A.mpk2 A.mpk3 A.mpk4

Usage

Given a set of input files, the program will:

  1. Group them based on the file name
  2. If no -c or -s flags: Convert them based on the first file of the group:
  • If the file is a SRM save file, then its contained saves will be dumped
    • New files will be created; existing files will overwritten only --overwrite was present
  • If the file is not an RA Mupen64Plus save, then a new RA Mupen64Plus save will be created
    • The contents will be from this first file and all others in the group
  1. Create the new file(s).
  • If there are existing files, the group will fail at that point unless --overwrite is set

Automatic mode:

Without arguments, the program will group all files based on their names (same names), and then proceed to create SRM or split based on the type of the first file of the group.

For example

$ ra_mp64_srm_convert A.srm B.mpk B.eep C.fla C.srm D.srm D.sra F.mpk1 F.mpk3

will output the following:

  • A.srm -> A.eep, A.mpk1, A.mpk2, A.mpk3, A.mpk4, A.sra, A.fla (provided that there is actual data in each of the saves)
  • B.mpk, B.eep -> B.srm (srm created)
  • C.fla, C.srm -> C.srm (srm created/updated with C.fla) (needs --overwrite to update C.srm)
  • D.srm, D.sra -> D.sra (sra created/updated from D.srm) (needs --overwrite to update D.sra)
  • F.mpk1 F.mpk2 -> F.srm (srm created)

An *.mpk file will always be assigned to the first player controller pack.

Forced mode

If one of the arguments -c or -s is passed, then the program will force a Creation or a Split, respectively. It will consider all files, irrespective of their names as inputs or outputs depending in their save type.

This will only operate for a single SRM file.

Create

Use -c or --create-srm

Inputs: *.eep, *.fla, *.sra and/or *.mpk(1-4)

Output: *.srm

For example

$ ra_mp64_srm_convert -c A.srm B.mpk B.eep C.fla C.srm D.srm D.fla F.mpk1 F.mpk3

will create a SRM at D.srm using B.eep, D.fla, F.mpk1, F.mpk3

Split

Use -s or --split-srm

Input: *.srm

Outputs: *.eep, *.fla, *.sra and/or *.mpk(1-4)

For example

$ ra_mp64_srm_convert -s A.srm B.mpk B.eep C.fla C.srm D.srm D.fla F.mpk1 F.mpk3

will split D.srm into D.sra, B.eep, D.fla, F.mpk1, D.mpk2, F.mpk3 and/or D.mpk4

File save type detection:

  1. If the file exists, then its size has to be one of the possible save sizes.
    • Mempack saves will be read and its internal checksums checked. If fail, the program will assume that the file is a SRAM save.
    • If the flag --merge-mempacks was set, and the checksum fails, then the program will assume that the file is a SRM save.
  2. If the file does not exist, then the program will check its extension.

Type extension size table:

Save type Extension(s) Size(s)
N64 - EEPROM *.eep 512 B, 2 KiB
N64 - SRAM *.sra 32 KiB
N64 - FlashRAM *.fla 128 KiB
N64 - Mempack *.mpk, *.mpk(1,2,3,4) 32 KiB
RA - SRM *.srm 290 KiB

N64 Save types size source

Help

A simple converter for Retroarch's Mupen64Plus core save files

Usage: ra_mp64_srm_convert.exe [OPTIONS] [FILE]...

Arguments:
  [FILE]...  The input file(s)

Options:
  -v, --verbosity <VERBOSITY>    Sets the output verbosity [default: normal] [possible values: quiet, normal, debug]
  -c, --create-srm               Forces the creation of a SRM file from all the given files
  -s, --split-srm                Forces the split of an existing SRM to all the given files
  -m, --merge-mempacks           When splitting a SRM, merge all controller packs in one file
      --overwrite                If set, any existing file will be overwritten
  -o, --output-dir <OUTPUT_DIR>  Sets the output directory
      --change-endianness        If set, EEP and FlashRAM bytes will be swapped
  -i, --input-dir <INPUT_DIR>    Use this flag to convert files from directory
  -h, --help                     Print help
  -V, --version                  Print version

Building

Requirements:

  • rust >= 1.68

Simply use cargo to build:

$ cargo build --release

License

MIT

Dependencies

~2.4–3.5MB
~58K SLoC