#quake #bsp #parser #quake-world

quake_bspinfo

Extract Quake related information from .bsp files

10 releases (4 breaking)

0.5.4 Jul 10, 2024
0.5.3 Jul 10, 2024
0.5.0 Jun 29, 2024
0.4.1 Jun 28, 2024
0.1.1 Jun 28, 2024

#2032 in Parser implementations

Download history 41/week @ 2024-12-06

423 downloads per month

MIT license

45KB
1K SLoC

quake_bspinfo

Extract Quake related information from .bsp files

let data = fs::read("dm3.mvd")?;
let info: BspInfo = quake_bspinfo::parse(&data)?;

// result
struct BspInfo {
    message: String,
    size: u32,
    entity_count: EntityCount,
    intermissions: Vec<Intermission>,
    race_routes: Vec<RaceRoute>,
}

struct EntityCount {
    ammo: Ammo,
    armors: Armors,
    healthpacks: Healthpacks,
    items: Items,
    monsters: Monsters,
    powerups: Powerups,
    spawns: Spawns,
    triggers: Triggers,
    weapons: Weapons,
}

struct Ammo {
    shells_small: u32,
    shells_large: u32,
    nails_small: u32,
    nails_large: u32,
    rockets_small: u32,
    rockets_large: u32,
    cells_small: u32,
    cells_large: u32,
}

struct Armors {
    green_armor: u32,
    yellow_armor: u32,
    red_armor: u32,
}

struct Healthpacks {
    health_small: u32,
    health_large: u32,
    megahealth: u32,
}

struct Items {
    silver_key: u32,
    gold_key: u32,
    red_flag: u32,
    blue_flag: u32,
    tf_goal: u32,
}

struct Monsters {
    chton: u32,
    death_knight: u32,
    enforcer: u32,
    fiend: u32,
    grunt: u32,
    knight: u32,
    ogre: u32,
    rotfish: u32,
    rottweiler: u32,
    scrag: u32,
    shambler: u32,
    shub_niggurath: u32,
    spawn: u32,
    vore: u32,
    zombie: u32,
}

struct Powerups {
    biosuit: u32,
    quad: u32,
    pent: u32,
    ring: u32,
}

struct Spawns {
    coop: u32,
    deathmatch: u32,
    start: u32,
    team1: u32,
    team1_deathmatch: u32,
    team2: u32,
    team2_deathmatch: u32,
    teamspawn: u32,
}

struct Triggers {
    changelevel: u32,
    secret: u32,
    teleport: u32,
}

struct Weapons {
    super_shotgun: u32,
    nailgun: u32,
    super_nailgun: u32,
    grenade_launcher: u32,
    rocket_launcher: u32,
    ligthning_gun: u32,
}

struct Intermission {
    origin: String,
    mangle: String,
}

struct RaceRoute {
    name: String,
    description: String,
}

Dependencies

~1.1–2MB
~41K SLoC