4 releases
0.2.1 | Mar 13, 2024 |
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0.2.0 | Feb 2, 2024 |
0.1.1 | Jan 5, 2024 |
0.1.0 | Dec 29, 2023 |
#169 in Audio
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SLoC
pulseaudio-rs
This is a native rust implementation of the PulseAudio protocol, suitable for writing clients and servers.
Currently implemented:
- Low-level serialization and deserialization of the wire format (called "tagstructs")
Not yet implemented (but contributions welcome!)
- A higher level
async
-friendly API memfd
/shm
shenanigans for zero-copy streaming
Examples:
lib.rs
:
A pure Rust implementation of the PulseAudio protocol, suitable for writing servers and clients.