#scene-graph #node #qml #graph-node #text #items

propertybindings

Experimental rust-based QML-like language

3 releases

0.0.3 Sep 27, 2019
0.0.2 Dec 9, 2018
0.0.1 Nov 6, 2018

#656 in GUI

MIT license

92KB
2.5K SLoC

This crate is work in progress.

The Idea is to have develop a QML-inspired macros in rust.

Behind the scene, this uses the QML scene graph. But there is only one QQuickItem. All rust Item are just node in the scene graphs. (For some node such as text node, there is an hidden QQuickItem because there is no public API to get a text node) only the items module depends on Qt.

See the example/plusminus.rs which can simply be run with

cargo run --example plusminus

lib.rs:

This crate is work in progress. The Idea is to have develop a QML-inspired macros in rust.

Behind the scene, this uses the QML scene graph. But there is only one QQuickItem. All rust Item are just node in the scene graphs. (For some node such as text node, there is an hidden QQuickItem because there is no public API to get a text node) only the items module depends on Qt.

Dependencies

~2.1–3MB
~64K SLoC