#panic #ui

panicui

The needed solution for panicking with user interface

1 unstable release

0.1.0 Jan 30, 2023

#604 in GUI

Custom license

77KB
168 lines

panicui

panicui icon

Description

panicui provides a simple solution to easier debugging by utilizing user interface.

panicui allows you to create panic hooks that open a crash log window in just 7 lines of code.

panicui UI preview

Why use panicui?

1. Extremely lightweight

Binary size of the program shown above (no strip, with debug symbols): ~1,010KB (0.98MB)

2. Fast build times

panicui only uses one direct dependency, fltk-rs.

3. Portable across every platform

panicui uses fltk for UI, which works across practically every platform. This includes:

  • UNIX
  • Linux (X11)
  • Windows
  • MacOS X

Example usage

More examples are available in the examples folder.

#![windows_subsystem = "windows"]

use panicui::app::PanicApplication;
use panicui::style::Style;
use panicui::window::PanicWindow;
use std::backtrace::Backtrace;
use std::panic;
use std::panic::PanicInfo;

fn panic_hook(info: &PanicInfo) {
    let backtrace = Backtrace::force_capture();
    let crash_text = format!("{info}\n{backtrace}");

    let win = PanicWindow::new(Style::default(), crash_text);

    let mut app = PanicApplication::new(win);
    app.run().expect("Unable to run application.");
}

fn main() {
    panic::set_hook(Box::new(panic_hook));

    // Cause some random panic.
    Result::<(), _>::Err(5i32).unwrap();
}

Dependencies

~14MB
~310K SLoC