#motion #protocols #gyroscope #client-server #cemuhook #cemu

pad-motion

Implementation of Cemuhook gamepad motion protocol. Includes client and server implementations.

7 releases

0.1.6 Oct 15, 2021
0.1.5 Mar 9, 2021
0.1.4 Oct 16, 2020
0.1.3 Mar 6, 2020

#732 in Hardware support

Apache-2.0

45KB
1K SLoC

pad-motion

Implementation of Cemuhook gamepad motion protocol.

Includes client and server.

https://crates.io/crates/pad-motion

gamepad and mouse server example

You can download compiled example using first connected gamepad and mouse (used to emulate gyroscope data) as an input source, here:

gamepad-and-mouse-server.zip

If you need more help on how to run this example (and test if it's working), see issue.

references

cemuhook-protocol

see also

Cemuhook

Cemuhook UDP Pad motion data provider setup

Cemu Emulator


lib.rs:

Implementation of Cemuhook gamepad motion protocol.

Includes client and server implementations.

Navigate to github repository for examples of usage.

Dependencies

~660KB
~10K SLoC