1 unstable release
0.14.0 | Sep 8, 2022 |
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#2119 in Parser implementations
140KB
2.5K
SLoC
Osu Beatmap Parser for Rust
The project is currently in an early-development stage.
Please OPEN AN ISSUE if you encounter any problems using the library.
A Rust library to read, parse and write contained data of an Osu! beatmap file to easily manipulate beatmap data in a Rust project.
This library was made according how a .osu beatmap file is structured explained on the official wiki of Osu! (https://osu.ppy.sh/wiki/en/Client/File_formats/Osu_%28file_format%29).
Usage
Parsing a beatmap file (.osu)
use osu_beatmap_parser::BeatmapLevel;
fn main() {
let beatmap_path = Path::from("./assets/examples/test.osu");
let beatmap: BeatmapLevel = BeatmapLevel::open(&beatmap_path).unwrap();
// Editing the approach rate
beatmap.difficulty.approach_rate = 9;
// Getting all the hit objects
let objects = beatmap.hitobjects;
}
Dependencies
~2.5–4MB
~73K SLoC