|0.2.7||Jul 24, 2019|
|0.2.5||May 1, 2019|
|0.2.4||Apr 22, 2019|
|0.1.9||Apr 17, 2019|
|0.1.0||Mar 28, 2019|
#171 in Data structures
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numas is Rust library implementing n-dimensional array for generic types.
- Multidimensional array support
- Multidimensional view support
- Random factories, fillers and other factories
- Hyperbolic, trigonometric, arithmetic, logarithmic, exponential and rounding functions for arrays
Array can be initialized in many ways, for example factories, or calling
let array = Array::new(vec![1,2,3,4,5,6], vec![2, 3]); // Creates array with elements from 1 to 6 and shape of two dimensions with 2 and 3 length
Sometimes is needed to change shape of an array. Actually there are two ways of doing that.
reshapereturns array which method is called on. This behavior enables fluent/builder pattern interface resulting in method chaining posibility.
set_shapeonly sets shape and has no return value.
The majority of functions are accessible via an array instance.
let array = Array::new(vec![1,2,3,4,5], vec!); array.sin(); // Returns new array with elements equal to sin(1), sin(2)... array.cos(); array.sqrt(); //etc.
Currently there are supported basic mathematical operators on array - add, sub, mul, div and negation, all element wise. Also theirs assign equivalents are implemented (+=, -= ...)
numas implements views the same way as array, so views act as arrays and it's possible to perform all operations as on array, but modifying elements affects the origin array as well.
// Create new linear array with elements from 1 to 9 let array = Array::new(vec![1,2,3,4,5,6,7,8,9], vec!); // Create view into array of index from 3 to 6 (elements 4,5,6,7) let mut view = array.get(s![3 => 7]); // Multiply view by 10, also possible to pass whole array with same shape as view view *= u!; // Now elements in view are 40, 50, 60, 70 // Modifying elements in view also affects origin array // origin array now contains elements 1, 2, 3, 40, 50, 60, 70, 8, 9
Currently there are following macros:
s! is for convenient indexing of an array. Example of usage is following
let view = array.get(s![0; 1 => 3]); // Array view now contains first row of array columns from index 1 to 3 (excluded) and its shape is onedimensional of length 2
u! is for creating "unit arrays". Unit arrays are arrays of exactly one element with shape of one dimension of length one.
let array = u!; // Creates array of element 7 // Equivalent would be Array::new(vec!, vec!);
tuple! is an internal macro used inside of
u!. It is not supposed to be used by user. It pushes value with
0 to provided
vector if only one value is provided. If two values are provided, it pushes both of them.
let mut vec: Vec<i32> = Vec::new(); tuple![vec; 1, 5]; // vec now contains [1, 5] tuple![vec; 6] // vec now contains [1, 5, 6, 0]