#module #constructor #fundamental #general-purpose #extend #problem #language

no-std non_std

Collection of general purpose tools for solving problems. Fundamentally extend the language without spoiling, so may be used solely or in conjunction with another module of such kind.

3 releases

0.1.4 Jun 26, 2022
0.1.3 Jun 12, 2022
0.1.0 May 25, 2022

#2649 in Development tools

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MIT license

2MB
54K SLoC

Module :: non_std

experimental rust-status docs.rs discord

Collection of general purpose tools for solving problems. Fundamentally extend the language without spoiling, so may be used solely or in conjunction with another module of such kind.

Sample :: implements

use non_std::prelude::*;

fn main()
{
  println!( "implements!( 13_i32 => Copy ) : {}", implements!( 13_i32 => Copy ) );
  println!( "implements!( Box::new( 13_i32 ) => Copy ) : {}", implements!( Box::new( 13_i32 ) => Copy ) );
}

Sample :: type constructors

In Rust, you often need to wrap a given type into a new one. The role of the orphan rules in particular is basically to prevent you from implementing external traits for external types. To overcome the restriction developer usually wrap the external type into a tuple introducing a new type. Type constructor does exactly that and auto-implement traits From, Into, Deref and few more for the constructed type.

Macro types is responsible for generating code for Single, Pair, Homopair, Many. Each type constructor has its own keyword for that, but Pair and Homopair use the same keyword difference in a number of constituent types. It is possible to define all types at once.

use non_std::prelude::*;

types!
{

  single MySingle : f32;
  single SingleWithParametrized : std::sync::Arc< T : Copy >;
  single SingleWithParameter : < T >;

  pair MyPair : f32;
  pair PairWithParametrized : std::sync::Arc< T1 : Copy >, std::sync::Arc< T2 : Copy >;
  pair PairWithParameter : < T1, T2 >;

  pair MyHomoPair : f32;
  pair HomoPairWithParametrized : std::sync::Arc< T : Copy >;
  pair HomoPairWithParameter : < T >;

  many MyMany : f32;
  many ManyWithParametrized : std::sync::Arc< T : Copy >;
  many ManyWithParameter : < T >;

}

Sample :: make - variadic constructor

Implement traits [Make0], [Make1] up to MakeN to provide the interface to construct your structure with a different set of arguments. In this example structure, Struct1 could be constructed either without arguments, with a single argument, or with two arguments.

  • Constructor without arguments fills fields with zero.
  • Constructor with a single argument sets both fields to the value of the argument.
  • Constructor with 2 arguments set individual values of each field.
use non_std::prelude::*;

#[ derive( Debug, PartialEq ) ]
struct Struct1
{
  a : i32,
  b : i32,
}

impl Make0 for Struct1
{
  fn make_0() -> Self
  {
    Self { a : 0, b : 0 }
  }
}

impl Make1< i32 > for Struct1
{
  fn make_1( val : i32 ) -> Self
  {
    Self { a : val, b : val }
  }
}

impl Make2< i32, i32 > for Struct1
{
  fn make_2( val1 : i32, val2 : i32 ) -> Self
  {
    Self { a : val1, b : val2 }
  }
}

let got : Struct1 = make!();
let exp = Struct1{ a : 0, b : 0 };
assert_eq!( got, exp );

let got : Struct1 = make!( 13 );
let exp = Struct1{ a : 13, b : 13 };
assert_eq!( got, exp );

let got : Struct1 = make!( 1, 3 );
let exp = Struct1{ a : 1, b : 3 };
assert_eq!( got, exp );

To add to your project

cargo add non_std

Dependencies

~2.3–4MB
~89K SLoC