1 unstable release
new 0.1.9 | Jan 30, 2025 |
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#1417 in Web programming
47KB
595 lines
NIL Zonefile
A Rust library for parsing and creating NIL zonefiles. This library supports both WebAssembly and native Rust environments.
Installation
Add this to your Cargo.toml
:
[dependencies]
nil-zonefile = "0.1.0"
For WebAssembly support, enable the wasm
feature:
[dependencies]
nil-zonefile = { version = "0.1.0", features = ["wasm"] }
Usage
Rust
use nil_zonefile::ZoneFile;
fn main() -> Result<(), serde_json::Error> {
// Parse a zonefile
let json_str = r#"{
"zonefile": {
"owner": "SP3D03X5BHMNSAAW71NN7BQRMV4DW2G4JB3MZAGJ8",
"general": "Example Name",
"twitter": "@example",
"url": "example.locker",
"nostr": "",
"lightning": "",
"btc": "bc1..."
}
}"#;
let zonefile = ZoneFile::from_str(json_str)?;
// Convert back to JSON
let output = zonefile.to_string()?;
Ok(())
}
JavaScript/TypeScript (via WebAssembly)
=
import { ZoneFile } from 'nil-zonefile';
const zonefile = ZoneFile.fromString(jsonString);
const output = zonefile.toString();
Rust CBOR Support
use nil_zonefile::ZoneFile;
// Read from CBOR
let cbor_bytes: &[u8] = /* your CBOR data */;
let zonefile = ZoneFile::from_cbor(cbor_bytes)?;
// Write to CBOR
let output_bytes: Vec<u8> = zonefile.to_cbor()?;
JavaScript CBOR Support
import { parse_zonefile_cbor, create_zonefile_cbor } from 'nil-zonefile';
// Read from CBOR
const cborBytes = new Uint8Array(/* your CBOR data */);
const result = parse_zonefile_cbor(cborBytes);
// Write to CBOR
const output = create_zonefile_cbor(cborBytes);
Generate Zonefile
import { generateZonefile } from 'nil-zonefile';
const zonefile = {
zonefile: {
owner: "SP3D03X5BHMNSAAW71NN7BQRMV4DW2G4JB3MZAGJ8",
general: "Example Name",
twitter: "@example",
url: "example.locker",
nostr: "",
lightning: "",
btc: "bc1...",
subdomains: {}
},
version: "1.0.0",
status: "current"
};
// Generate uncompressed CBOR
const bytes = generateZonefile(zonefile);
// Generate compressed CBOR using zstd compression
const compressedBytes = generateZonefile(zonefile, true);
Building on macOS
When building this project on macOS (especially for WebAssembly), you need LLVM installed and configured correctly. Two options are available:
Option 1: Using the Setup Script
Run the provided setup script:
source ./setup-llvm.sh
This script will:
- Check if you're on macOS
- Install LLVM via Homebrew if needed
- Set up the required environment variables
Option 2: Manual Setup
-
Install LLVM if you haven't already:
brew install llvm
-
Set up the required environment variables:
export PATH="/opt/homebrew/opt/llvm/bin:$PATH" export CC=/opt/homebrew/opt/llvm/bin/clang export AR=/opt/homebrew/opt/llvm/bin/llvm-ar
To make these changes permanent, add the above lines to your
~/.zshrc
or~/.bash_profile
.
License
MIT License - Copyright (c) 2025 New Internet Labs Limited
Dependencies
~3.5–5MB
~99K SLoC