#sync #networking #component #ecs #entity-sync

deprecated net-sync

Abstraction for synchronizing game-entities across the network

2 releases

0.0.1 Feb 21, 2020
0.0.0 Feb 14, 2020

#345 in #ecs

28 downloads per month

MIT license

8KB
100 lines

Donate Latest Version docs Lines of Code MIT

Development Note

There's a lot of construction work at the moment. Don't use this library yet! Unless you want to contribute, of course. In terms of design there is nothing definitive, at the moment I'm still working on an API and I'm still in the research phase. Feel free to ping me in the amethyst discord (Timon | Flying Dutchman#4256)

Network Synchronisation

This library offers an abstraction for synchronizing entities across the network. It can be used for higher level ECS-libraries. Such as legion-sync or specs (low-prio).

Dependencies

~1.3–2MB
~40K SLoC