1 unstable release

0.1.0 Aug 19, 2020

#1618 in Game dev

Apache-2.0

140KB
302 lines

Mycraft

A custom Minecraft server written in Rust from scratch driven by async_std. The main purpose of this project is to teach myself an example of how game server and client interact and how the server is made.

The sub-goal of this project is to make it as a framework such that other people can build a ground-up bare-bone custom Minecraft server.

Any suggestions and feedback is very welcome.

Progress

Login to the server is possible, however it is not possible to do anything.

Acknowledgement

All of the knowledge thanks to the wonderful Minecraft protocol wiki page.

Got some hint from feather-rs.

Dependencies

~6–15MB
~204K SLoC