4 releases

new 2.5.0-beta4 Apr 11, 2025
2.5.0-beta3 Jan 3, 2025
2.1.3-beta Oct 5, 2022
2.0.2-beta Apr 4, 2022
1.6.0-alpha6 Jul 27, 2021

#435 in Network programming

49 downloads per month
Used in 5 crates (2 directly)

MIT license

19MB
513K SLoC

C 325K SLoC // 0.1% comments Perl 150K SLoC // 0.1% comments Rust 16K SLoC // 0.0% comments C++ 10K SLoC // 0.1% comments GNU Style Assembly 6K SLoC // 0.1% comments Templ 3.5K SLoC M4 1.5K SLoC // 0.0% comments Visual Studio Project 698 SLoC Prolog 643 SLoC Assembly 311 SLoC // 0.1% comments C# 108 SLoC // 0.1% comments Shell 35 SLoC // 0.3% comments NuGet Config 7 SLoC

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MsQuic is a Microsoft implementation of the IETF QUIC protocol. It is cross-platform, written in C and designed to be a general purpose QUIC library. MsQuic also has C++ API wrapper classes and exposes interop layers for both Rust and C#.

Tip

You are using MsQuic? Let us know! Knowing our users lets us prioritize work and keep improving MsQuic in the best possible direction. Post in the Discussion to say hello and give us a wave on Discord!

Protocol Features

QUIC has many benefits when compared to existing "TLS over TCP" scenarios:

  • All packets are encrypted and handshake is authenticated with TLS 1.3.
  • Parallel streams of (reliable and unreliable) application data.
  • Exchange application data in the first round trip (0-RTT).
  • Improved congestion control and loss recovery.
  • Survives a change in the clients IP address or port.
  • Stateless load balancing.
  • Easily extendable for new features and extensions.

Library Features

MsQuic has several features that differentiates it from other QUIC implementations:

  • Optimized for client and server.
  • Optimized for maximal throughput and minimal latency.
  • Asynchronous IO.
  • Receive side scaling (RSS) support.
  • UDP send and receive coalescing support.

Documentation

Contributing

For information on contributing, please see our contribution guidelines. Feel free to take a look at our Good First Issues list if you're looking for somewhere to start. If you'd just like to talk, come chat with us on Discord.

Dependencies