#2d #implemented #3d #2d-3d #run #points

meshing

meshing for 2D and 3D(not implemented yet)

1 unstable release

0.0.1 Feb 3, 2024

#118 in #2d-3d

Custom license

2MB
296 lines

GitHub Workflow Status

Examples to see in the CLI:

cargo run --example simple_2d_triangulation

How to visualize by specifying the number of points:

cargo run --example 2d_plot 100

100points 1000points 10000points 100000points

or use this library on your project

Create sample-project

cargo new sample-project
cd sample-project

Edit Cargo.toml

delaunay_creator = "0.2.4"

Edit src/main.rs

fn main() {
    let square = vec![
        meshing::Point2D { x: 0.0, y: 0.0 },
        meshing::Point2D { x: 1.0, y: 0.0 },
        meshing::Point2D { x: 0.0, y: 1.0 },
        meshing::Point2D { x: 1.0, y: 1.0 },
    ];
    let res = meshing::bowyer_watson(square);
    println!("{:?}", res);
}

Run

cargo run
[Triangle { a: Point2D { x: 0.0, y: 0.0 }, b: Point2D { x: 1.0, y: 0.0 }, c: Point2D { x: 1.0, y: 1.0 } }, Triangle { a: Point2D { x: 0.0, y: 1.0 }, b: Point2D { x: 0.0, y: 0.0 }, c: Point2D { x: 1.0, y: 1.0 } }]

No runtime deps