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new 1.0.0-beta.0 | Nov 11, 2024 |
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#712 in Compression
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Memory serve
memory-serve enables fast static file serving for axum web applications, by keeping all assets in memory.
It loads static web assets like HTML, stylesheets, images and scripts into the rust binary at compile time and exposes them as an axum Router. It automatically adds cache headers and handles file compression.
During development (debug builds) files are served dynamically, they are read and compressed at request time.
Text-based files like HTML or javascript are compressed using brotli at compile time and decompressed at startup, to minimize the binary size.
All files are served with an etag header and If-None-Match requests are handled accordingly.
Text-based files are served in plain or with gzip or brotli compression based on the abilities and preferences of the client.
Routing can be configured in a flexible manner, for instance to accommodate an SPA.
Compatibility
memory-serve is designed to work with axum
Usage
There are two mechanisms to include assets at compile time.
- Specify the path using a enviroment variable
ASSET_PATH
and call:MemoryServe::from_env()
(best-practice) - Call the
load_assets!
macro, and pass this to the constructor:MemoryServe::new(load_assets!("/foo/bar"))
The environment variable is handled by a build script and instructs cargo to re-evaluate when an asset in the directory changes. The output of the macro might be cached between build.
Both options try to be smart in resolving absolute and relative paths.
When an instance of MemoryServe
is created, we can bind these to your axum instance.
Calling [MemoryServe::into_router()
] on the MemoryServe
instance produces an axum
Router
that
can either be merged in another Router
or used directly in a server by
calling Router::into_make_service()
.
Named directories
Multiple directories can be included using different environment variables, all prefixed by ASSET_PATH_
.
For example: if you specify ASSET_PATH_FOO
and ASSET_PATH_BAR
the memory serve instances can be loaded
using MemoryServe::from_env_name("FOO")
and MemoryServe::from_env_name("BAR")
respectively.
Features
Use the force-embed
feature flag to always include assets in the binary - also in debug builds.
Environment variables
Use MEMORY_SERVE_ROOT
to specify a root directory for relative paths provided to the load_assets!
macro (or th ASSET_PATH
variable).
Uee MEMORY_SERVE_QUIET=1
to not print log messages at compile time.
Example
use axum::{response::Html, routing::get, Router};
use memory_serve::{MemoryServe, load_assets};
use std::net::SocketAddr;
#[tokio::main]
async fn main() {
let memory_router = MemoryServe::new(load_assets!("../static"))
.index_file(Some("/index.html"))
.into_router();
// possible other routes can be added at this point, like API routes
let app = Router::new()
.merge(memory_router);
let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
let listener = tokio::net::TcpListener::bind(addr).await.unwrap();
axum::serve(listener, app).await.unwrap();
}
Configuration options
An instance of the MemoryServe
struct can be configured by calling
the following configuration methods:
method | Default value | Description |
---|---|---|
MemoryServe::index_file |
Some("/index.html") |
Which file to serve on the route "/" |
MemoryServe::index_on_subdirectories |
false |
Whether to serve the corresponding index in subdirectories |
MemoryServe::fallback |
None |
Which file to serve if no routed matched the request |
MemoryServe::fallback_status |
StatusCode::NOT_FOUND |
The HTTP status code to routes that did not match |
MemoryServe::enable_gzip |
true |
Allow to serve gzip encoded files |
MemoryServe::enable_brotli |
true |
Allow to serve brotli encoded files |
MemoryServe::html_cache_control |
CacheControl::Short |
Cache control header to serve on HTML files |
MemoryServe::cache_control |
CacheControl::Medium |
Cache control header to serve on other files |
MemoryServe::add_alias |
[] |
Create a route / file alias |
MemoryServe::enable_clean_url |
false |
Enable clean URLs |
See Cache control
for the cache control options.
Logging
During compilation, problems that occur with the inclusion or compression of assets are logged to stdout, for instance:
WARN skipping file "static/empty.txt": file empty
When running the resulting executable, all registered routes and asset
sizes are logged using the tracing
crate. To print or log them, use tracing-subscriber
.
Example output:
INFO memory_serve: serving /assets/icon.jpg 1366 bytes
INFO memory_serve: serving /assets/index.css 1552 bytes
INFO memory_serve: serving /assets/index.css (brotli compressed) 509 bytes
INFO memory_serve: serving /assets/index.css (gzip compressed) 624 bytes
INFO memory_serve: serving /assets/index.js 20 bytes
INFO memory_serve: serving /assets/stars.svg 2255 bytes
INFO memory_serve: serving /assets/stars.svg (brotli compressed) 907 bytes
INFO memory_serve: serving /assets/stars.svg (gzip compressed) 1048 bytes
INFO memory_serve: serving /index.html 437 bytes
INFO memory_serve: serving /index.html (brotli compressed) 178 bytes
INFO memory_serve: serving /index.html (gzip compressed) 274 bytes
INFO memory_serve: serving /index.html as index on /
Cache control
There are 5 different values to choose from for the cache-control settings:
Option | Description | Value |
---|---|---|
CacheControl::Long |
clients can keep assets that have cache busting for a year | max-age=31536000, immutable |
CacheControl::Medium |
assets without cache busting are revalidated after a day and can be kept for a week | max-age=604800, stale-while-revalidate=86400 |
CacheControl::Short |
cache kept for max 5 minutes, only at the client (not in a proxy) | max-age:300, private |
CacheControl::NoCache |
do not cache if freshness is really vital | no-cache |
CacheControl::Custom |
Custom value | user defined |
Dependencies
~8–15MB
~338K SLoC