2 unstable releases
Uses old Rust 2015
0.2.0 | Nov 14, 2024 |
---|---|
0.1.0 | Jul 26, 2020 |
#266 in Compression
674 downloads per month
Used in dmgwiz
145KB
2.5K
SLoC
lzfse-rs
https://img.shields.io/crates/v/lzfse
Rust bindings for the LZFSE reference implementation at https://github.com/lzfse/lzfse.
# Cargo.toml
[dependencies]
lzfse = "0.2.0"
lib.rs
:
Rust bindings for the LZFSE reference implementation
https://github.com/lzfse/lzfse
Example
use lzfse::{decode_buffer, encode_buffer};
let input: &[u8] = &[0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE];
// compression
// in the worst case lzfse will fallback to return the input uncompressed
// and add a magic header to indicate this. that requires 12 bytes (see lzfse_encode.c)
let max_outlen = input.len() + 12;
let mut compressed = vec![0; max_outlen];
let bytes_out = encode_buffer(&input[..], &mut compressed[..]).unwrap();
assert!(bytes_out < input.len());
// decompression
// need to allocate 1 byte more since lzfse returns input.len() if the buffer is too small
let mut uncompressed = vec![0; input.len() + 1];
let bytes_in = decode_buffer(&compressed[0..bytes_out], &mut uncompressed[..]).unwrap();
assert_eq!(bytes_in, input.len());
assert_eq!(input[..], uncompressed[..bytes_in]);
Scratch Buffer Example
The encode_buffer_scratch
and decode_buffer_scratch
functions allow for encoding and decoding
using a scratch buffer to avoid allocations by the underlying library. This makes it possible to
use the Rust crate with no_std
and a custom allocator.
use lzfse::{encode_buffer_scratch, decode_buffer_scratch, Scratch};
let input: &[u8] = &[0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE,
0xF, 0xE, 0xE, 0xD, 0xF, 0xA, 0xC, 0xE];
let mut compressed = vec![0; input.len() + 12];
let mut scratch = Scratch::new();
let bytes_out = encode_buffer_scratch(&input, &mut compressed, &mut scratch).unwrap();
assert!(bytes_out < input.len());
let mut uncompressed = vec![0; input.len() + 1];
let bytes_in = decode_buffer_scratch(&compressed[0..bytes_out], &mut uncompressed, &mut scratch).unwrap();
assert_eq!(bytes_in, input.len());
assert_eq!(input[..], uncompressed[..bytes_in]);
Dependencies
~0–300KB