6 releases (3 breaking)
0.4.1 | Jan 2, 2024 |
---|---|
0.4.0 | Dec 29, 2023 |
0.3.0 | Dec 27, 2023 |
0.2.1 | Dec 27, 2023 |
0.1.0 | Dec 23, 2023 |
#713 in Command line utilities
52 downloads per month
25KB
502 lines
lwa_unity_unpack
Simple CLI tool for unpacking the unitypackages.
Also allows auto convert of the FBX files to GLTF during unpacking. For that download the tool from here and pass the path to executable file as --fbx-to-gltf
argument value.
Program for unpacking unitypackages files
Usage: lwa_unity_unpack.exe [OPTIONS] --input <INPUT> --output <OUTPUT>
Options:
-i, --input <INPUT> .unitypackage file to extract
-o, --output <OUTPUT> target directory
-f, --fbx-to-gltf <FBX_TO_GLTF> optional- path to the tool that will auto convert fbx files to gltf during unpacking
--get-materials-from-prefabs
checks if material base texture in prefabs differ from the one specified in fbx model that is converted to GLTF and overrides it with the one from prefab and copy texture to models folder
--ignore-extensions <IGNORE_EXTENSIONS>
optional- extensions that will be ignored during unpacking
--copy-meta-files
copy meta files alongside regular files
-h, --help Print help
-V, --version Print version
lwa_unity_unpack -i "C:\\PROJECTS\\lwa_unity_unpack\\POLYGON_Snow_Kit_Unity_2020_3_v1_4.unitypackage" -o "output" -f "C:\\tools\\FBX2glTF.exe" --ignore-extensions "mat" --ignore-extensions "prefab"
Install
It can be downloaded by going to Releases page.
It can be also installed using Rust Cargo:
cargo install lwa_unity_unpack
Dependencies
~9–20MB
~299K SLoC