4 releases
0.1.3 | Oct 13, 2023 |
---|---|
0.1.2 | Sep 17, 2023 |
0.1.1 | Sep 6, 2023 |
0.1.0 | Sep 5, 2023 |
#798 in #time
Used in localization
15KB
369 lines
Localization
localization is a lightweight localization implementation written in Rust.
Easy, error on compile time, zero runtime dependency.
Getting Started
Install
[dependencies]
localization = "0.1.2"
[build-dependencies]
localization-build = "0.1.2"
Create files
// translations/en-US/default.json
{
"hello": "Hello {{name}}, you are {{age}} years old!"
}
// build.rs
fn main() {
localization_build::set_root("./translations");
localization_build::set_default_locale("en-US");
}
// main.rs
fn main() {
let name = "John";
let age = 42;
let s = t!("en-US","default:hello", name, age);
println!("{}", s);
// output: Hello John, you are 42 years old!
}
Documentation
The documentation is available on docs.rs.
License
Distributed under the MIT License. See LICENSE for more information.
Dependencies
~0.7–1.6MB
~34K SLoC