2 releases
new 0.0.16 | Jan 14, 2025 |
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0.0.15 | Jan 14, 2025 |
#1840 in Game dev
Used in 21 crates
(4 directly)
15KB
148 lines
Limnus Scheduler
Limnus Scheduler is a component of the Limnus ecosystem, designed to manage and execute stages composed of systems in an efficient manner.
pub trait Scheduler: Debug + 'static {
fn schedule(&self, stages: &Stages, state: &mut State);
}
License
This project is licensed under the MIT License - see the LICENSE file for details.
Dependencies
~0.6–1.1MB
~23K SLoC