LightWave 3D Rust Parser
Complete LWO2 parser for Rust.
Basic Usage
use lightwave::LightWaveObject;
fn main() {
LightWaveObject::read_file("path/to/file.lwo");
// or
LightWaveObject::read(Cursor::new(vec![0x00, 0x01, ...]))
}
LightWave Object (LWO2)
Fully feature complete following the LWO2 Spec.
Chunk |
Tag |
Status |
Layer |
LAYR |
✅ |
Point List |
PNTS |
✅ |
Vertex Mapping |
VMAP |
✅ |
Polygon List |
POLS |
✅ |
Tag Strings |
TAGS |
✅ |
Polygon Tag Mapping |
PTAG |
✅ |
Discontinuous Vertex Mapping |
VMAD |
✅ |
Vertex Map Parameter |
VMPA |
✅ |
Envelope Definition |
ENVL |
✅ |
Image (-Sequence) |
CLIP |
✅ |
Surface Definition |
SURF |
✅ |
Bounding Box |
BBOX |
✅ |
Description Line |
DESC |
✅ |
Commentary Text |
TEXT |
✅ |
Thumbnail Icon Image |
ICON |
✅ |
Envelope Subchunks
Chunk |
Tag |
Status |
Envelope Type |
TYPE |
✅ |
Pre-Behavior |
PRE |
✅ |
Post-Behavior |
POST |
✅ |
Keyframe Time and Value |
KEY |
✅ |
Interval Interpolation |
SPAN |
✅ |
Plugin Channel Modifiers |
CHAN |
✅ |
Channel Name |
NAME |
✅ |
Clip Subchunks
Chunk |
Tag |
Status |
Still Image |
STIL |
✅ |
Image Sequence |
ISEQ |
✅ |
Plugin Animation |
ANIM |
✅ |
Reference (Clone) |
XREF |
✅ |
Flag (Undocumented) |
FLAG |
⚠️ |
Color-cycling Still |
STCC |
✅ |
Time |
TIME |
✅ |
Color Space RGB |
CLRS |
✅ |
Color Space Alpha |
CLRA |
✅ |
Image Filtering |
FILT |
✅ |
Image Dithering |
DITH |
✅ |
Contrast |
CONT |
✅ |
Brightness |
BRIT |
✅ |
Saturation |
SATR |
✅ |
Hue |
HUE |
✅ |
Gamma Correction |
GAMM |
✅ |
Negative |
NEGA |
✅ |
Plugin Image Filters |
IFLT |
✅ |
Plugin Pixel Filters |
PFLT |
✅ |
Surface Subchunks
Basic Surface Parameters
Chunk |
Tag |
Status |
Base Color |
COLR |
✅ |
Base Shading Values |
DIFF
LUMI
SPEC
REFL
TRAN
TRNL |
✅ |
Specular Glossiness |
GLOS |
✅ |
Diffuse Sharpness |
SHRP |
✅ |
Bump Intensity |
BUMP |
✅ |
Polygon Sidedness |
SIDE |
✅ |
Max Smoothing Angle |
SMAN |
✅ |
Reflection Options |
RFOP |
✅ |
Reflection Map Image |
RIMG |
✅ |
Reflection Map Image Seam Angle |
RSAN |
✅ |
Reflection Blurring |
RBLR |
✅ |
Refractive Index |
RIND |
✅ |
Transparency Options |
TROP |
✅ |
Refraction Map Image |
TIMG |
✅ |
Refraction Blurring |
TBLR |
✅ |
Color Highlights |
CLRH |
✅ |
Color Filter |
CLRF |
✅ |
Additive Transparency |
ADRT |
✅ |
Glow Effect |
GLOW |
✅ |
Render Outlines |
LINE |
✅ |
Alpha Mode |
ALPH |
✅ |
Vertex Color Map |
VCOL |
✅ |
Surface Blocks |
BLOK |
✅ |
Surface Blocks
Ordinal Strings:
Shared
Chunk |
Tag |
Status |
Texture Channel |
CHAN |
✅ |
Enable State |
ENAB |
✅ |
Opacity |
OPAC |
✅ |
Displacement Axis |
AXIS |
✅ |
Negative (Undocumented) |
NEGA |
⚠️ |
Texture Mapping
Chunk |
Tag |
Status |
Positioning |
CNTR
SIZE
ROTA |
✅ |
Reference Object |
OREF |
✅ |
Falloff |
FALL |
✅ |
Coordinate System |
CSYS |
✅ |
Image Texture Map
Chunk |
Tag |
Status |
Texture Mapping |
TMAP |
✅ |
Projection Mode |
PROJ |
✅ |
Major Axis |
AXIS |
✅ |
Image Map |
IMAG |
✅ |
Image Wrap Options |
WRAP |
✅ |
Image Wrap Amount |
WRPW
WRPH |
✅ |
UV Vertex Map |
VMAP |
✅ |
Antialiasing Strength |
AAST |
✅ |
Pixel Blending |
PIXB |
✅ |
Sticky Projection |
STCK |
✅ |
Texture Ampliture |
TAMP |
✅ |
Procedural Texture
Chunk |
Tag |
Status |
Axis |
AXIS |
✅ |
Basic Value |
VALU |
✅ |
Algorithm and Parameters |
FUNC |
✅ |
Gradient Texture
Chunk |
Tag |
Status |
Parameter Name |
PNAM |
✅ |
Item Name |
INAM |
✅ |
Gradient Range |
GRST
GREN |
✅ |
Repeat Mode |
GRPT |
✅ |
Key Values |
FKEY |
✅ |
Key Parameters |
IKEY |
✅ |
Shaders
Chunk |
Tag |
Status |
Shader Algorithm |
FUNC |
✅ |