41 releases (18 breaking)
0.21.1 | Sep 25, 2024 |
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0.20.0 | Sep 13, 2024 |
0.19.0 | Jun 30, 2024 |
0.16.0 | Mar 2, 2024 |
0.3.0 | Mar 8, 2023 |
#518 in Parser implementations
120KB
3K
SLoC
Libdof
The .dof file format is a json compatible format with specified fields describing any keyboard layout, including some defaults.
It has a set amount of (sometimes optional*
) fields:
-
name
: name of the layout -
authors[]*
: authors of the layout -
year*
: year the layout was created. -
description*
: string containing a description of the layout. -
link*
: url to a page with more information about the layout. -
layers{}
: specifies all layers on the layout. They're of the form ofname: <layer>
where each layer is an array of rows specified by a string consisting of keys delimited by any amount of whitespace. They work like the following:-
If the string length is 1, output:
- An empty key when it's equal to
~
- A transparent key when it's equal to
*
, which refers to the value on the main layer. This is equivalent to~
when on the main layer. - Enter when it's equal to
\n
, - Tab when it's equal to
\t
, - A character key otherwise.
- An empty key when it's equal to
-
If the string length is more than 1, output:
~
and*
characters if it contains\\~
and\\*
respectively,- A special key like shift or space when provided with specific identifiers which can be found at the bottom of the document,
- A layer key if it leads with an
@
, for example@altgr
- A word key with its first character removed if it leads with
#
,\\#
or\\@
, for example\\@altgr
would output@altgr
rather than become an altgr layer key, - A word key, which outputs multiple characters at the same time, otherwise.
-
If the string is any of these modifier values:
esc
=>Esc
,repeat
,rpt
=>Repeat
,space
,spc
=>Space
,tab
,tb
=>Tab
,enter
,return
,ret
,ent
,rt
=>Enter
,shift
,shft
,sft
,st
=>Shift
,caps
,cps
,cp
=>Caps
,ctrl
,ctl
,ct
=>Ctrl
,alt
,lalt
,ralt
,lt
=>Alt
,meta
,mta
,met
,mt
,super
,sup
,sp
=>Meta
,fn
=>Fn
,backspace
,bksp
,bcsp
,bsp
=>Backspace
,del
=>Del
All layer names are allowed though two are reserved:
main
(mandatory)shift
While
main
is mandatory to be filled,shift
can be elided and will follow qwerty's capitalization scheme when unspecified. Any shape is allowed, but if you use a standard 3x10 shape you may be able to forego specifying a custom finger map and keyboard as well. -
-
board
: specifies the keyboard type the layout is made for. Three formats are accepted here:-
ansi
,iso
,ortho
,colstag
specify preset boards, which by default place the provided as if they are a standard 3x10 matrix. -
A relative board, which specifies a keyboard that has horizontal rows, but isn't ortholinear; ansi and iso boards fall into this category. The way they're specified is with an array of strings that contain something like
"k 2k 3"
, wherek
is a key of 1x1,<number>k
is a key with a width ofnumber
, and simply a number specifies empty space, used for split ortho boards for example. -
A full specification. They're specified as an array of arrays, containing each key as a string. Each string contains 2 to four numbers specified by whitespace:
"1 2.5"
specifies(x, y) = (1, 2.5)
, where further numbers specify the width and height respectively.
-
-
anchor[]*
: Specifies where on the physical board the actual layers 'anchor' on. For example, if you wanted to place a 3x10 matrix on anansi
oriso
board, the anchor is one from the top, and one from the left so[1, 1]
. There are default anchors for the preset boards, but you are required to provide an anchor for custom boards. -
fingering
: specifies which finger presses which key. For known boards (iso
,ansi
etc) you can specify a known name:board: "ansi"
where the main layer shape starts at qwertyq
, allowed fingerings aretraditional
,standard
,angle
board: "iso"
where the main layer shape starts at qwertyq
and the bottom row includes the iso key, allowed fingerings aretraditional
,standard
,angle
board: "ortho"
,board: "colstag"
, allowed fingerings aretraditional
,standard
If you use a custom keyboard, you can specify fingering the same way you would a layer, but with fingers. Layer and fingering shapes should match though, as it will error otherwise.
LP
or0
: left pinkyLR
or1
: left ringLM
or2
: left middleLI
or3
: left indexLT
or4
: left thumbRT
or5
: right thumbRI
or6
: right indexRM
or7
: right middleRR
or8
: right ringRP
or9
: right pinky
-
combos{}
: Allows you to specify combos on a layer by layer basis. This works the same as withlayers
, except you now specify an array of combos. Say you specified"k k-2": "rpt"
for themain
layer, this means that if you pressed the first (starting top-left) and secondk
together, they output the repeat key. Index0
and1
are equivalent here, and do not have to be specified.
For all of these, it might be worth it to check out the example dofs.
Dependencies
~0.9–1.5MB
~33K SLoC