2 releases
0.1.1 | Dec 14, 2023 |
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0.1.0 | Dec 14, 2023 |
#208 in Graphics APIs
28 downloads per month
14KB
294 lines
lethalfixshaders
Automatically creates shader directories that Unity expects, and copies all materials into their appropriate folders based on the guid.
Usage: lethalfixshaders --shaders-path <SHADERS_PATH> --material-path <MATERIAL_PATH> [--output-shaders-path <OUTPUT_SHADERS_PATH>]
Arguments:
--shaders-path
: Path to the shaders folder in your project. This is usuallyAssets/Shaders
.--material-path
: Path to the materials folder in your project. This is usuallyAssets/Materials
.--output-shaders-path
(optional): Path to the output shaders folder in your project. It will be created if it doesn't exist already, and it will default to your shaders path + "Out" if not specified, e.g.Assets/ShadersOut
.
Dependencies
~3.5–5MB
~85K SLoC