#game-engine #graphics #down #stripped #directct

kobolt

Stripped down game engine without directct graphics support

3 releases

0.1.11 May 19, 2024
0.1.1 May 19, 2024
0.1.0 May 19, 2024

#5 in #stripped

MIT license

2KB

What is kobolt?

Kobolt is an open-source game engine backend, meaning that it will just implement the logic and core system/functionality of a game engine. Kobolt will not have any implemented graphics rendering, it will instead support rendering to a buffer to be used elsewere.

Example code (just for testing)

fn main() {
    println!("Hello World");
}

No runtime deps