3 releases
0.1.11 | May 19, 2024 |
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0.1.1 | May 19, 2024 |
0.1.0 | May 19, 2024 |
#5 in #stripped
2KB
What is kobolt?
Kobolt is an open-source game engine backend, meaning that it will just implement the logic and core system/functionality of a game engine. Kobolt will not have any implemented graphics rendering, it will instead support rendering to a buffer to be used elsewere.
Example code (just for testing)
fn main() {
println!("Hello World");
}