#winit #bevy #keyboard #hotkey

keyseq

Specify key chords using ctrl-A short-hand

7 releases

0.3.0 Jul 5, 2024
0.2.3 Apr 8, 2024
0.2.2 Mar 6, 2024
0.2.1 Feb 20, 2024
0.1.1 Feb 20, 2024

#173 in GUI


Used in bevy-input-sequence

MIT/Apache

43KB
201 lines

keyseq

Maintenance CI crates-io api-docs

Specify key chords using ctrl-A short-hand, supports bevy and winit.

Objective

  • Specify key chords in code the same way as they are specified in documentation.

  • For the sake of finding key chords in code, prefer one way of describing the keys, e.g., accept "ctrl-A"; do not accept "control-A" or "C-A" or "Ctrl+A".

Install

cargo add keyseq --features bevy; # OR --features winit

Principal Macros

  • The pkey! macro specifies a physical key chord, e.g., pkey! { ctrl-A }.
  • The pkeyseq! macro specifies a physical key chord sequence, e.g., pkeyseq! { ctrl-A alt-B C }.
  • The lkey! macro specifies a logical key chord, .e.g, lkey! { ctrl-a }.
  • The lkeyseq! macro specifies a logical key chord sequence, e.g. lkeyseq! { ctrl-a alt-b c }.

Concepts

  • A physical key denotes a particular key on the keyboard. It emits a key code that does not change no matter what modifiers are held down. For instance there is a physical 'Q' key, often to the right of the tab key. There is no physical lower-case 'q' key.
  • A logical key is specified by the key produces. If pressing the key produces a 'q' character, then it is logically a 'q' key.

Usage

Winit

With the "winit" feature the keyseq::winit::pkey! macro returns a (Modifiers, KeyCode) tuple.

Physical Keys

use keyseq::{Modifiers, winit::pkey};
use winit::keyboard::KeyCode;

assert_eq!(pkey! { A },          (Modifiers::NONE,    KeyCode::KeyA));
assert_eq!(pkey! { ctrl-A },     (Modifiers::CONTROL, KeyCode::KeyA));
assert_eq!(pkey! { alt-A },      (Modifiers::ALT,     KeyCode::KeyA));
assert_eq!(pkey! { shift-A },    (Modifiers::SHIFT,   KeyCode::KeyA));
assert_eq!(pkey! { super-A },    (Modifiers::SUPER,   KeyCode::KeyA));
assert_eq!(pkey! { ctrl-alt-; }, (Modifiers::ALT |
                                  Modifiers::CONTROL, KeyCode::Semicolon));

Physical Key Sequences

# use keyseq::Modifiers;
# use winit::keyboard::KeyCode;
use keyseq::winit::pkeyseq;
assert_eq!(pkeyseq! { A ctrl-B }, [(Modifiers::NONE,    KeyCode::KeyA),
                                  (Modifiers::CONTROL, KeyCode::KeyB)]);

Logical Keys

With the "winit" feature the keyseq::winit::lkey! macro returns a (Modifiers, Key) tuple.

use keyseq::{Modifiers, winit::lkey};
use winit::keyboard::Key;

assert_eq!(lkey! { a },          (Modifiers::NONE,    Key::Character('a')));
assert_eq!(lkey! { ctrl-a },     (Modifiers::CONTROL, Key::Character('a')));
assert_eq!(lkey! { alt-a },      (Modifiers::ALT,     Key::Character('a')));
assert_eq!(lkey! { shift-a },    (Modifiers::SHIFT,   Key::Character('a')));
assert_eq!(lkey! { super-a },    (Modifiers::SUPER,   Key::Character('a')));
assert_eq!(lkey! { ctrl-alt-; }, (Modifiers::ALT |
                                  Modifiers::CONTROL, Key::Character(';')));

Logical Key Sequences

# use keyseq::Modifiers;
# use winit::keyboard::Key;
use keyseq::winit::lkeyseq;
assert_eq!(lkeyseq! { a ctrl-b }, [(Modifiers::NONE,    Key::Character('a')),
                                   (Modifiers::CONTROL, Key::Character('b'))]);

No lower case physical keys

The following code will fail to compile. It insists on a capital 'A' for specifying the A key.

# use keyseq::winit::pkey;
let (mods, key) = pkey! { a }; // error: Use uppercase key names for physical keys

Strict modifier order

With the "strict-order" feature enabled by default, modifiers out of order will produce compiler errors. Without the feature, it will emit warnings.

# use keyseq::winit::pkey;
let _ = pkey! { alt-ctrl-A }; // error: Modifiers must occur in this order: control, alt, shift, super.

Why not use winit::keyboard::ModifiersState?

Why return keyseq::Modifiers and not winit's own ModifiersState? Both keyseq::Modifiers and winit::keyboard::ModifiersState are generated using the bitflags crate. Originally this crate did return winit's native modifiers struct because it desugared to nearly the same thing:

// keyseq::winit::pkey! { ctrl-alt-A } desugared to
( ModifiersState::CONTROL 
| ModifiersState::ALT 
| ModifiersState::empty(), winit::keyboard::KeyCode::KeyA)

// keyseq::bevy::pkey! { ctrl-alt-A } desugars to
( Modifiers::CONTROL 
| Modifiers::ALT 
| Modifiers::empty(),      bevy::prelude::KeyCode::KeyA)

However, this these bitflags put together with bit-or pipes had a problem with match expressions.

let modifiers: ModifiersState = ...;
match (modifiers.into(), key_code) {
    // pkey! { ctrl-alt-A }    => println!("Just pressed ctrl-alt-A!"),
    // desugared to
    (ModifiersState::CONTROL | 
     ModifiersState::ALT | 
     ModifiersState::empty(), 
     KeyCode::KeyA)            => println!("Just pressed ctrl-alt-A!"),

When desugared the bit-or | is now interpretered as a match-or |, which does not match ctrl-alt; it only matches ctrl or alt or no modifiers. (This actually seems like a pretty big expressive deficiency for bitflags generated structs.)

To avoid this problem keyseq::Modifiers is defined as Modifiers(pub u8) and the bitflags are computed in the macro. That allows the following match expressions to work as expected.

match (modifiers.into(), key_code) {
    // pkey! { ctrl-alt-A }              => println!("Just pressed ctrl-alt-A!"),
    // now desugars to
    (Modifiers(3), KeyCode::KeyA)        => println!("Just pressed ctrl-alt-A!"),

    // And we can use the match-or to match multiple keychords.
    pkey! { ctrl-A } | pkey! { super-A } => println!("Just pressed ctrl-A or super-A!"),

In addition keyseq::Modifiers implements From<ModifiersState> and vice versa.

Bevy

With the "bevy" feature the keyseq::bevy::pkey! macro returns a (keyseq::Modifiers, KeyCode) tuple.

Bevy doesn't have a logical key representation so there are no lkey! and lkeyseq! macros.

use bevy::prelude::KeyCode;
use keyseq::{Modifiers, bevy::pkey};
assert_eq!(pkey! { ctrl-A },    (Modifiers::CONTROL, KeyCode::KeyA));
assert_eq!(pkey! { alt-A },     (Modifiers::ALT,     KeyCode::KeyA));
assert_eq!(pkey! { shift-A },   (Modifiers::SHIFT,   KeyCode::KeyA));
assert_eq!(pkey! { super-A },   (Modifiers::SUPER,   KeyCode::KeyA));
assert_eq!(pkey! { ctrl-shift-A }, 
                                (Modifiers::SHIFT |
                                 Modifiers::CONTROL, KeyCode::KeyA));

Features

  • winit, include support for winit
  • bevy, include support for bevy
  • poor, an anemic representation for internal testing
  • strict-order, use a strict order for modifiers: ctrl, alt, shift, super (enabled by default)

Examples

For both examples press A with modifiers and it will print a message showing what keychord matched.

Winit Example

cargo run --example winit --features winit

Bevy Example

cargo run --example bevy --features bevy

Notes

Macro Notation

Although using parens will work pkey!(ctrl-alt-A), rustfmt will add spaces around the hyphen changing it to pkey!(ctrl - alt - A). Therefore, it's suggested to use curly braces pkey! { ctrl-alt-A } which are not reformatted like that.

Compatibility

keyseq bevy winit
0.1.0 0.12.* 0.29.*
0.2.0 0.13.* 0.29.*

License

This crate is licensed under the MIT License or the Apache License 2.0.

Dependencies

~0.2–40MB
~604K SLoC