1 unstable release
0.1.1 | Dec 4, 2022 |
---|---|
0.1.0 |
|
#1165 in Encoding
34KB
1K
SLoC
Rust-Jce
jce
is a Jce encoding/decoding implementation for the
Rust programing language.
Why jce
?
- Written in pure rust
- Easy-to-use
Structs
use jce::JceStruct;
#[derive(JceStruct, PartialEq, Debug)]
struct Person {
name: String, // tag = 0
age: u8, // tag = 1
#[jce(tag = "5")]
male: bool, // tag = 5
phone: u64, // tag = 6
#[jce(tag = "11")]
home: Home, // tag = 11
}
#[derive(JceStruct, PartialEq, Debug)]
struct Home {
location: String, // tag = 0
}
fn main() {
let person = Person {
name: "Jack".into(),
age: 12,
male: true,
phone: 1145141919810,
home: Home {
location: "下北泽".into()
}
};
let mut b = vec![0u8; 0];
person.encode(&mut b);
println!("{:?}", &*b);
let decode = Person::decode(&*b).unwrap();
assert_eq!(person, decode);
}
Fields
Jce Type | Rust Type |
---|---|
BYTE | i8 / u8 |
SHORT | i16 / u16 |
INT | i32 / u32 |
LONG | i64 / u64 |
FLOAT | f32 |
DOUBLE | f64 |
SHORT_BYTES / LONG_BYTES | Vec<u8> / Bytes / String |
MAP | HashMap<K, V> |
LIST | Vec<T> |
STRUCT_START + STRUCT_END | JceStruct |
EMPTY | Option<T> |
SINGLE_LIST | Vec<u8> / Bytes |
Dependencies
~1.5MB
~39K SLoC