1 unstable release

0.1.1 Dec 4, 2022
0.1.0 Dec 4, 2022

#1118 in Encoding

MIT/Apache

34KB
1K SLoC

Rust-Jce

jce is a Jce encoding/decoding implementation for the Rust programing language.

Why jce?

  • Written in pure rust
  • Easy-to-use

Structs

use jce::JceStruct;
#[derive(JceStruct, PartialEq, Debug)]
struct Person {
    name: String, // tag = 0
    age: u8, // tag = 1
    #[jce(tag = "5")]
    male: bool, // tag = 5
    phone: u64, // tag = 6
    #[jce(tag = "11")]
    home: Home, // tag = 11
}

#[derive(JceStruct, PartialEq, Debug)]
struct Home {
    location: String, // tag = 0
}

fn main() {
    let person = Person {
        name: "Jack".into(),
        age: 12,
        male: true,
        phone: 1145141919810,
        home: Home {
            location: "下北泽".into()
        }
    };

    let mut b = vec![0u8; 0];
    person.encode(&mut b);
    println!("{:?}", &*b);
    let decode = Person::decode(&*b).unwrap();

    assert_eq!(person, decode);
}

Fields

Jce Type Rust Type
BYTE i8 / u8
SHORT i16 / u16
INT i32 / u32
LONG i64 / u64
FLOAT f32
DOUBLE f64
SHORT_BYTES / LONG_BYTES Vec<u8> / Bytes / String
MAP HashMap<K, V>
LIST Vec<T>
STRUCT_START + STRUCT_END JceStruct
EMPTY Option<T>
SINGLE_LIST Vec<u8> / Bytes

Dependencies

~1.5MB
~35K SLoC