#ansi-colors #limited #interface #platform #limit #style

ino_color

A output coloring crate with limited functionality, limit platform support and limited allocations

5 stable releases

Uses new Rust 2024

3.0.0 Mar 1, 2025
2.0.2 Mar 1, 2025
2.0.1 Feb 24, 2025
1.0.0 Feb 5, 2025

#431 in Command-line interface

Download history 126/week @ 2025-02-03 13/week @ 2025-02-10 5/week @ 2025-02-17 427/week @ 2025-02-24 92/week @ 2025-03-03 7/week @ 2025-03-10

532 downloads per month

GPL-3.0-or-later

14KB
257 lines

ino_color

A output coloring crate with limited functionality, limit platform support and limited allocations. It's perfect for scratching tiny spot of itch.

Basic Usage

// This's the trait that adds coloring methods.
use ino_color::InoColor;

// These two modules contain predefined colors and styles.
// As a personal preferrence, wildcard import is avoided,
// even though doing so makes the function call looks funnier.
use ino_color::fg;
use ino_color::style;

// The most basic usage
println!(
    "{}", "Hello Fancy".fg::<fg::Yellow>()
);

// It's also chainable!
println!(
    "{}", "Savoy blue".fg::<fg::Blue>().style::<style::Italic>()
);

// In fact, anything implements `std::fmt` traits can be colored.
println!( "{:?}", vec![123].fg::<fg::Green>() );
println!( "{:X}", 123.fg::<fg::Green>() );

Pros & Cons

Pros

  • Good at scratching itch.
  • Low amount of allocations.
  • Follows the Standard for ANSI Colors in Terminals by default.
  • Doesn't pollute the LSP completion with dozens of methods named after colors.

Cons

  • Linux only.

    • However it doesn't use platfor specific API, so it might also works on Darwin and modern Windows as long as the terminal emulator speaks ANSI SGR.
  • Can't set background color (yet?).

    • Reason: After years of experience of using Linux, no legit usage of background colors has been encountered other than TUI frameworks. Remove it simplifies the implementation.
  • Only supports 16 named (4-bit) colors.

    • Support for 8-bit color and true color isn't on the roadmap.
  • All color and style selections are done in type level, meaning coloring can't be changed at runtime.

    • Such APIs will not be added in the near future.
    • Blame owo-colors for inventing this API, explained next section.

About owo-colors

This implementation has similar interfaces with owo-colors, namely the using of generic to select color and styles.

owo-color is good and slime, however its interface is bloated with "convenient" color methods, 90% out of which will never be called anyway. More over, the caller needs to jump some hoops and be explicit about whether to enable colors (the if_supports_color method), which is both good and bad.

ino_color removes the runtime color selection support, in gain it has a even slimer API. And as stated in Pros, it follows the ANSI color standard by default, although the various checks do introduce amounts of costs, so it's recommended to cache the colored result, or use *_always APIs to skip the check.

No runtime deps