2 releases
0.1.1 | Jul 21, 2022 |
---|---|
0.1.0 | Jul 20, 2022 |
#2711 in Rust patterns
20KB
204 lines
A crate for one-time safe initialization of static, without overhead.
There are multiple ways to initialize static
s in Rust. The most common is lazy_static
or once_cell
that is even being integrated into the standard library. Those crates lazily-initialize the value. The problem is that this incurs an overhead for each access, very small overhead but this is a problem for some applications.
This crate proposes another approach: initialization that produces a zero sized access token that you can then use to access the value via Deref
.
There are two options on how to do that: init!
and init_big!
. init!
should be the default choice. Its syntax is like the following:
init_token::init! {
/// The magic token to get `MY_STATIC` working.
pub token MyInitToken;
/// My cool static.
pub static MY_STATIC: i32 = std::env::var("MY_STATIC").unwrap().parse().unwrap();
}
init_big!
is intended for cases where the static value is very big, too big to pass on stack, and thus returning it from the initializer is problematic. Instead, you provide a const initializer, and then init(name) { init_code }
, where name
will be a mutable reference to the contents of the static. An example will explain better:
init_token::init_big! {
/// The magic token to get `MY_STATIC` working.
pub token MyInitToken;
/// My cool static.
// The initializer here must be `const` and will be put directly on the `static`'s
// initializer expression.
pub static MY_STATIC: i32 = 0;
// Now, we write code to calculate the static and assign to it as we wish.
// `my_static` here is a pointer to `MY_STATIC` and has the type `&mut i32`.
init(my_static) {
*my_static = std::env::var("MY_STATIC").unwrap().parse().unwrap();
}
}
With init!
, the static will be an instance of init::Static
. With init_big
, it'll be an instance of init_big::Static
. In both cases you should call the init()
method on the static to get an access token. The token will be some auto-generated struct, which implements Deref
to the static's type. If you need a 'static
reference, you can instead use the static_ref()
associated function (it is not a method - call it as TokenType::static_ref(token)
and not as token.static_ref()
!).
The visibilities of the static
and the token don't have to match. This can be useful if you want to control who can get a token but let everybody use the static
once they have a token, without carrying a reference to the static that is not zero-sized and thus has some overhead.