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ImgRef is used at run time in 189 crates (of which 47 optionally). It is a direct run-time dependency in 41 crates. It's used at build time in 1 crate (). It's used only as a dev dependency in 9 crates.

Depender (with downloads and own rev deps) ImgRef version
550K 12 ravif ^1.11.0
539K 3 loop9 ^1.7.0
52K 11 gif-dispose ^1.10.1
38K 16 femtovg ^1.11.0
15K 3 i-slint-renderer-femtovg ^1.6.1
6.9K 6 dssim-core ^1.11.0
18K 4 i-slint-backend-winit optional ^1.6.1
6.0K 6 gifski ^1.11.0
1.6K 6 load_image ^1.10.1
1.2K 2 imgref-iter ^1.9.2
1.1K stackblur-iter ^1.9.2
850 respicta ^1.11.0
700 rendiff ^1.10.1
650 6 dssim ^1.11.0
650 3 cocoa_image ^1.10.1
390 teenygame ^1.11.0
260 egui_cosmic_text ^1.10.1
240 dupimg ^1.9.4
240 2 avif-decode ^1.10.1
190 evalchroma ^1.10.1
150 mss_saliency ^1.9
150 1 summed-area ^1.9.4
cavif ^1.11.0
i-slint-backend-gl ^1.6.1
1 sixtyfps-rendering-backend-gl ^1.6.1
kapy ^1.9.4
scuffle-image-processor ^1.10
undither ^1.10.0
gifski-lite ^1.9.1
500 chuot optional ^1.11.0
ingenuity-dl ^1.9.4
optimal-image ^1.3.5
encode-webm-video-frames ^1.3.4
1 slur ^1.9.2
5 all-is-cubes-render ^1.10.1
termsketch ^1.7
3 ux-dx ^1.6
1 ux-vg ^1.6.1
1 canvasette ^1.11.0
440 4 aom-decode optional ^1.11
menyoki optional ^1.9.4