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ImgRef is used at run time in 182 crates (of which 48 optionally). It is a direct run-time dependency in 41 crates. It's used at build time in 1 crate (). It's used only as a dev dependency in 9 crates.

Depender (with downloads and own rev deps) ImgRef version
418K 12 ravif ^1.10.1
401K 3 loop9 ^1.7.0
41K 11 gif-dispose ^1.10.1
33K 17 femtovg ^1.11.0
15K 3 i-slint-renderer-femtovg ^1.6.1
8.3K 6 dssim-core ^1.11.0
17K 4 i-slint-backend-winit optional ^1.6.1
2.2K 6 gifski ^1.10.1
1.6K 6 load_image ^1.10.1
1.0K 2 imgref-iter ^1.9.2
950 6 dssim ^1.11.0
900 stackblur-iter ^1.9.2
800 evalchroma ^1.10.1
650 1 summed-area ^1.9.4
650 mss_saliency ^1.9
400 2 avif-decode ^1.10.1
390 teenygame ^1.11.0
260 rendiff ^1.10.1
260 egui_cosmic_text ^1.10.1
240 dupimg ^1.9.4
210 1 canvasette ^1.11.0
1.1K 4 aom-decode optional ^1.11
140 cavif ^1.11.0
120 i-slint-backend-gl ^1.6.1
100 1 sixtyfps-rendering-backend-gl ^1.6.1
scuffle-image-processor ^1.10
undither ^1.10.0
3 cocoa_image ^1.10.1
1 ux-vg ^1.6.1
3 ux-dx ^1.6
5 all-is-cubes-render ^1.10.1
gifski-lite ^1.9.1
respicta ^1.11.0
kapy ^1.9.4
optimal-image ^1.3.5
500 chuot optional ^1.11.0
1 slur ^1.9.2
ingenuity-dl ^1.9.4
encode-webm-video-frames ^1.3.4
termsketch ^1.7
menyoki optional ^1.9.4