#internet-computer #icp #dfinity #agent #utility #file-path #api-bindings

ic-asset-certification

Certification for static assets served over HTTP on the Internet Computer

3 stable releases

new 3.0.2 Dec 20, 2024
3.0.0 Dec 18, 2024

#19 in #dfinity

Download history 59/week @ 2024-12-13

59 downloads per month

Apache-2.0

655KB
11K SLoC

Asset Certification

Overview

Asset certification is a specialized form of HTTP Certification purpose-built for certifying static assets in ICP canisters.

The ic-asset-certification crate provides the necessary functionality to certify and serve static assets from Rust canisters.

This is implemented in the following steps:

  1. Preparing assets
  2. Configuring asset certification
  3. Inserting assets into the asset router
  4. Serving assets
  5. Deleting assets
  6. Querying assets

For canisters that need it, it's also possible to delete assets.

Preparing assets

This library is unopinionated about where assets come from, so that is not covered in detail here, but there are three main options:

  • Embedding assets in the canister at compile time:
  • Uploading assets via canister endpoints at runtime.
  • Generating assets dynamically in code, at runtime.

With the assets in memory, they can be converted into the Asset type:

use ic_asset_certification::Asset;

let asset = Asset::new(
    "index.html",
    b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
);

It is recommended to use references when including assets directly into the canister, to avoid duplicating the content. This is particularly important for larger assets.

use ic_asset_certification::Asset;

let pretty_big_asset = include_bytes!("lib.rs");
let asset = Asset::new(
    "assets/pretty-big-asset.gz",
    pretty_big_asset.as_slice(),
);

In some cases, it may be necessary to use owned values, such as when assets are dynamically generated or modified at runtime.

use ic_asset_certification::Asset;

let name = "World";
let asset = Asset::new(
    "index.html",
    format!("<html><body><h1>Hello {name}!</h1></body></html>").into_bytes(),
);

Configuring asset certification

AssetConfig defines the configuration for any files that will be certified. The configuration can either be matched to an individual file by path, or to many files by a glob.

In both cases, the following options can be configured for each asset:

  • content_type
    • Providing this option will certify and serve a Content-Type header with the provided value.
    • If this value is not provided, the Content-Type header will not be inserted.
    • If the Content-Type header is not sent to the browser, the browser will try to guess the content type based on the file extension, unless an X-Content-Type-Options: nosniff header is sent.
    • Not certifying the Content-Type header will also allow a malicious replica to insert its own Content-Type header, which could lead to a security vulnerability.
  • headers
    • Any additional headers provided will be certified and served with the asset.
    • It's important to include any headers that can affect browser behavior, particularly security headers.
  • encodings
    • A list of alternative encodings that can be used to serve the asset.
    • Each entry is a tuple of the encoding name and the file extension used in the file path, that can be conveniently created with the default factory method. For example, to include Brotli and Gzip encodings: vec![AssetEncoding::Brotli.default(), AssetEncoding::Gzip.default()].
    • The default file extensions for each encoding are:
      • Brotli: br
      • Gzip: gz
      • Deflate: zz
      • Zstd: zst
    • Alternatively, a custom file extension can be provided for each encoding by using the custom factory method. For example, to include a custom file extension for Brotli and Gzip encodings: vec![AssetEncoding::Brotli.custom("brotli"), AssetEncoding::Gzip.custom("gzip")].
    • Each encoding referenced must be provided to the asset router as a separate file with the same filename as the original file, but with an additional file extension matching the configuration. For example, if the current matched file is named file.html, then the asset router will look for file.html.br and file.html.gz.
    • If the file is found, the asset will be certified and served with the provided encoding according to the Accept-Encoding.
    • Encodings are prioritized in the following order:
      • Brotli
      • Zstd
      • Gzip
      • Deflate
      • Identity
    • The asset router will return the highest priority encoding that has been certified and is supported by the client.

Configuring individual files

When configuring an individual file, the path property is provided and must match the path passed into the Asset constructor in the previous step.

In addition to the common configuration options, individual assets also have the option of registering the asset as a fallback response for a particular scope. This can be used to configure 404 pages or single-page application entry points, for example.

When serving assets, if a requested path does not exactly match any assets then a search is conducted for an asset configured with the fallback scope that most closely matches the requested asset's path.

For example, if a request is made for /app.js and no asset with that exact path is found, an attempt will be made to serve an asset configured with a fallback scope of /.

This will be done recursively until it's no longer possible to find a valid fallback. For example, if a request is made for /assets/js/app/core/index.js and no asset with that exact path is found, then the search will check for assets configured with the following fallback scopes, in order:

  • /assets/js/app/core
  • /assets/js/app
  • /assets/js
  • /assets
  • /

If multiple fallback assets are configured, the first one found will be used, since that will be the most specific one available for that path. If no asset is found with any of these fallback scopes, no response will be returned.

It's also possible to register aliases for an asset. This can be useful for configuring multiple paths that should serve the same asset. For example, if an asset is configured with the path index.html, it can be aliased by the path /.

The following example configures an individual HTML file to be served by the on the /index.html path, in addition to serving as the fallback for the / scope and setting / as an alias for this asset.

use ic_http_certification::StatusCode;
use ic_asset_certification::{AssetConfig, AssetFallbackConfig};

let config = AssetConfig::File {
    path: "index.html".to_string(),
    content_type: Some("text/html".to_string()),
    headers: vec![
        ("Cache-Control".to_string(), "public, no-cache, no-store".to_string()),
    ],
    fallback_for: vec![AssetFallbackConfig {
        scope: "/".to_string(),
        status_code: Some(StatusCode::OK),
    }],
    aliased_by: vec!["/".to_string()],
    encodings: vec![
        AssetEncoding::Brotli.default(),
        AssetEncoding::Gzip.default()
    ],
};

It's also possible to configure multiple fallbacks for a single asset. The following example configures an individual HTML file to be served by the on the /404.html path, in addition to serving as the fallback for the /js and /css scopes.

Any request to paths starting in /js and /css directories that don't exactly match an asset will be routed to the /404.html asset.

Multiple aliases are also configured for this asset, namely:

  • /404,
  • /404/,
  • /404.html
  • /not-found
  • /not-found/
  • /not-found/index.html

Requests to any of those aliases will serve the /404.html asset.

use ic_http_certification::StatusCode;
use ic_asset_certification::{AssetConfig, AssetFallbackConfig};

let config = AssetConfig::File {
    path: "404.html".to_string(),
    content_type: Some("text/html".to_string()),
    headers: vec![
        ("Cache-Control".to_string(), "public, no-cache, no-store".to_string()),
    ],
    fallback_for: vec![
        AssetFallbackConfig {
            scope: "/css".to_string(),
            status_code: Some(StatusCode::NOT_FOUND),
        },
        AssetFallbackConfig {
            scope: "/js".to_string(),
            status_code: Some(StatusCode::NOT_FOUND),
        },
    ],
    aliased_by: vec![
        "/404".to_string(),
        "/404/".to_string(),
        "/404.html".to_string(),
        "/not-found".to_string(),
        "/not-found/".to_string(),
        "/not-found/index.html".to_string(),
    ],
    encodings: vec![
        AssetEncoding::Brotli.default(),
        AssetEncoding::Gzip.default(),
    ],
};

Configuring file patterns

When configuring file patterns, the pattern property is provided. This property is a glob pattern that will be used to match multiple files.

Standard Unix-style glob syntax is supported:

  • ? matches any single character.
  • * matches zero or more characters.
  • ** recursively matches directories but is only legal in three situations.
    • If the glob starts with **/, then it matches all directories. For example, **/foo matches foo and bar/foo but not foo/bar.
    • If the glob ends with /**, then it matches all sub-entries. For example, foo/** matches foo/a and foo/a/b, but not foo.
    • If the glob contains /**/ anywhere within the pattern, then it matches zero or more directories.
    • Using ** anywhere else is illegal.
    • The glob ** is allowed and means "match everything".
  • {a,b} matches a or b where a and b are arbitrary glob patterns. (N.B. Nesting {...} is not currently allowed.)
  • [ab] matches a or b where a and b are characters.
  • [!ab] to match any character except for a and b.
  • Metacharacters such as * and ? can be escaped with character class notation. e.g., [*] matches *.

For example, the following pattern will match all .js files in the js directory:

use ic_http_certification::StatusCode;
use ic_asset_certification::AssetConfig;

let config = AssetConfig::Pattern {
    pattern: "js/*.js".to_string(),
    content_type: Some("application/javascript".to_string()),
    headers: vec![
        ("Cache-Control".to_string(), "public, max-age=31536000, immutable".to_string()),
    ],
    encodings: vec![
        AssetEncoding::Brotli.default(),
        AssetEncoding::Gzip.default(),
    ],
};

Configuring redirects

Redirects can be configured using the AssetConfig::Redirect variant. This variant takes a from and to paths, and a redirect kind. When a request is made to the from path, the client will be redirected to the to path. The AssetConfig::Redirect config is not matched against any Assets.

Redirects can be configured as either permanent or temporary.

The browser will cache permanent redirects and will not request the old location again. This is useful when the resource has permanently moved to a new location. The browser will update its bookmarks and search engine results.

See the MDN Web Docs for more information on permanent redirects.

The browser will not cache temporary redirects and will request the old location again. This is useful when the resource has temporarily moved to a new location. The browser will not update its bookmarks and search engine results.

See the MDN Web Docs for more information on temporary redirects.

The following example configures a permanent redirect from /old to /new:

use ic_asset_certification::{AssetConfig, AssetRedirectKind};

let config = AssetConfig::Redirect {
  from: "/old".to_string(),
  to: "/new".to_string(),
  kind: AssetRedirectKind::Permanent,
  headers: vec![(
    "content-type".to_string(),
    "text/plain; charset=utf-8".to_string(),
  )],
};

Inserting assets into the asset router

The AssetRouter is responsible for certifying responses and routing requests to the appropriate response.

Assets can be inserted using the certify_assets method:

use ic_http_certification::StatusCode;
use ic_asset_certification::{Asset, AssetConfig, AssetFallbackConfig, AssetRouter, AssetRedirectKind};

let mut asset_router = AssetRouter::default();

let assets = vec![
    Asset::new(
        "index.html",
        b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
    ),
    Asset::new(
        "index.html.gz",
        [0, 1, 2, 3, 4, 5]
    ),
    Asset::new(
        "index.html.br",
        [6, 7, 8, 9, 10, 11]
    ),
    Asset::new(
        "app.js",
        b"console.log('Hello World!');".as_slice(),
    ),
    Asset::new(
        "app.js.gz",
        [12, 13, 14, 15, 16, 17],
    ),
    Asset::new(
        "app.js.br",
        [18, 19, 20, 21, 22, 23],
    ),
    Asset::new(
      "css/app-ba74b708.css",
      b"html,body{min-height:100vh;}".as_slice(),
    ),
    Asset::new(
        "css/app-ba74b708.css.gz",
        [24, 25, 26, 27, 28, 29],
    ),
    Asset::new(
        "css/app-ba74b708.css.br",
        [30, 31, 32, 33, 34, 35],
    ),
];

let asset_configs = vec![
    AssetConfig::File {
        path: "index.html".to_string(),
        content_type: Some("text/html".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, no-cache, no-store".to_string(),
        )],
        fallback_for: vec![AssetFallbackConfig {
            scope: "/".to_string(),
            status_code: Some(StatusCode::OK),
        }],
        aliased_by: vec!["/".to_string()],
        encodings: vec![
            AssetEncoding::Brotli.default(),
            AssetEncoding::Gzip.default(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.js".to_string(),
        content_type: Some("text/javascript".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default(),
            AssetEncoding::Gzip.default(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.css".to_string(),
        content_type: Some("text/css".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default(),
            AssetEncoding::Gzip.default(),
        ],
    },
    AssetConfig::Redirect {
        from: "/old".to_string(),
        to: "/new".to_string(),
        kind: AssetRedirectKind::Permanent,
        headers: vec![(
            "content-type".to_string(),
            "text/plain; charset=utf-8".to_string(),
        )],
    },
];

asset_router.certify_assets(assets, asset_configs).unwrap();

After certifying assets, make sure to set the canister's certified data:

use ic_cdk::api::set_certified_data;

set_certified_data(&asset_router.root_hash());

After creating the AssetRouter, it's also possible to initialize the router with an HttpCertificationTree. This is useful when direct access to the HttpCertificationTree is required for certifying HttpRequests and HttpResponses outside of the AssetRouter.

The initialization of the AssetRouter must be done before certifying any assets as the initialization function will reset the internal state of the AssetRouter.

use std::{cell::RefCell, rc::Rc};
use ic_http_certification::HttpCertificationTree;
use ic_asset_certification::AssetRouter;

let mut http_certification_tree: Rc<RefCell<HttpCertificationTree>> = Default::default();
let mut asset_router = AssetRouter::default();

asset_router.init_with_tree(http_certification_tree.clone());

Serving assets

Assets can be served by calling the serve_asset method on the AssetRouter. This method will return a response, a witness and an expression path, which can be used alongside the canister's data certificate to add the required certificate header to the response.

use ic_http_certification::{HttpRequest, utils::add_v2_certificate_header, StatusCode};
use ic_asset_certification::{Asset, AssetConfig, AssetFallbackConfig, AssetRouter};

let mut asset_router = AssetRouter::default();

let asset = Asset::new(
    "index.html",
    b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
);

let asset_config = AssetConfig::File {
    path: "index.html".to_string(),
    content_type: Some("text/html".to_string()),
    headers: vec![
        ("Cache-Control".to_string(), "public, no-cache, no-store".to_string()),
    ],
    fallback_for: vec![AssetFallbackConfig {
        scope: "/".to_string(),
        status_code: Some(StatusCode::OK),
    }],
    aliased_by: vec!["/".to_string()],
    encodings: vec![],
};

let http_request = HttpRequest::get("/").build();

asset_router.certify_assets(vec![asset], vec![asset_config]).unwrap();

let (mut response, witness, expr_path) = asset_router.serve_asset(&http_request).unwrap();

// this should normally be retrieved using `ic_cdk::api::data_certificate()`.
let data_certificate = vec![1, 2, 3];

add_v2_certificate_header(
    data_certificate,
    &mut response,
    &witness,
    &expr_path,
);

Deleting assets

There are three ways to delete assets from the asset router:

  1. By configuration.
  2. By path.
  3. All at once.

Deleting assets by configuration

Deleting assets by configuration is similar to (certifying them)[#inserting-assets-into-the-asset-router].

Depending on the configuration provided to the certify_assets function, multiple responses may be generated for the same asset. To ensure that all generated responses are deleted, the delete_assets function accepts the same configuration.

If a configuration different to the one used to certify assets in the first place is provided, one of two things can happen.

If the configuration inclues a file that was not certified in the first place, it will be silently ignored. For example, if the configuration provided to certify_assets includes the Brotli and Gzip encodings, but the configuration provided to delete_assets includes Brotli, Gzip and Deflate, the Brotli and Gzip encoded files will be deleted, while the Deflate file is ignored, since it doesn't exist.

If the configuration excludes a file that was certified, it will not be deleted. For example, if the configuration, provided to certify_assets includes the Brotli and Gzip encodings, but the configuration provided to delete_assets only includes Brotli, then the Gzip file will not be deleted.

Assuming the same base example used above to demonstrate certifying assets:

use ic_http_certification::StatusCode;
use ic_asset_certification::{Asset, AssetConfig, AssetFallbackConfig, AssetRouter, AssetRedirectKind, AssetEncoding};

let mut asset_router = AssetRouter::default();

let assets = vec![
    Asset::new(
        "index.html",
        b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
    ),
    Asset::new(
        "index.html.gz",
        &[0, 1, 2, 3, 4, 5]
    ),
    Asset::new(
        "index.html.br",
        &[6, 7, 8, 9, 10, 11]
    ),
    Asset::new(
        "app.js",
        b"console.log('Hello World!');".as_slice(),
    ),
    Asset::new(
        "app.js.gz",
        &[12, 13, 14, 15, 16, 17],
    ),
    Asset::new(
        "app.js.br",
        &[18, 19, 20, 21, 22, 23],
    ),
    Asset::new(
        "css/app-ba74b708.css",
        b"html,body{min-height:100vh;}".as_slice(),
    ),
    Asset::new(
        "css/app-ba74b708.css.gz",
        &[24, 25, 26, 27, 28, 29],
    ),
    Asset::new(
        "css/app-ba74b708.css.br",
        &[30, 31, 32, 33, 34, 35],
    ),
];

let asset_configs = vec![
    AssetConfig::File {
        path: "index.html".to_string(),
        content_type: Some("text/html".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, no-cache, no-store".to_string(),
        )],
        fallback_for: vec![AssetFallbackConfig {
            scope: "/".to_string(),
            status_code: Some(StatusCode::OK),
        }],
        aliased_by: vec!["/".to_string()],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.js".to_string(),
        content_type: Some("text/javascript".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.css".to_string(),
        content_type: Some("text/css".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Redirect {
        from: "/old".to_string(),
        to: "/new".to_string(),
        kind: AssetRedirectKind::Permanent,
        headers: vec![(
            "content-type".to_string(),
            "text/plain; charset=utf-8".to_string(),
        )],
    },
];

asset_router.certify_assets(assets, asset_configs).unwrap();

To delete the index.html asset, along with the fallback configuration for the / scope, the alias / and the alternative encodings:

asset_router
    .delete_assets(
        vec![
            Asset::new(
                "index.html",
                b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
            ),
            Asset::new("index.html.gz", &[0, 1, 2, 3, 4, 5]),
            Asset::new("index.html.br", &[6, 7, 8, 9, 10, 11]),
        ],
        vec![AssetConfig::File {
            path: "index.html".to_string(),
            content_type: Some("text/html".to_string()),
            headers: vec![(
                "cache-control".to_string(),
                "public, no-cache, no-store".to_string(),
            )],
            fallback_for: vec![AssetFallbackConfig {
                scope: "/".to_string(),
                status_code: Some(StatusCode::OK),
            }],
            aliased_by: vec!["/".to_string()],
            encodings: vec![
                AssetEncoding::Brotli.default_config(),
                AssetEncoding::Gzip.default_config(),
            ],
        }],
    )
    .unwrap();

To delete the app.js asset, along with the alternative encodings:

asset_router
    .delete_assets(
        vec![
            Asset::new("app.js", b"console.log('Hello World!');".as_slice()),
            Asset::new("app.js.gz", &[12, 13, 14, 15, 16, 17]),
            Asset::new("app.js.br", &[18, 19, 20, 21, 22, 23]),
        ],
        vec![AssetConfig::Pattern {
            pattern: "**/*.js".to_string(),
            content_type: Some("text/javascript".to_string()),
            headers: vec![(
                "cache-control".to_string(),
                "public, max-age=31536000, immutable".to_string(),
            )],
            encodings: vec![
                AssetEncoding::Brotli.default_config(),
                AssetEncoding::Gzip.default_config(),
            ],
        }],
    )
    .unwrap();

To delete the css/app-ba74b708.css asset, along with the alternative encodings:

asset_router.delete_assets(
    vec![
        Asset::new(
            "css/app-ba74b708.css",
            b"html,body{min-height:100vh;}".as_slice(),
        ),
        Asset::new(
            "css/app-ba74b708.css.gz",
            &[24, 25, 26, 27, 28, 29],
        ),
        Asset::new(
            "css/app-ba74b708.css.br",
            &[30, 31, 32, 33, 34, 35],
        ),
    ],
    vec![
        AssetConfig::Pattern {
            pattern: "**/*.css".to_string(),
            content_type: Some("text/css".to_string()),
            headers: vec![(
                "cache-control".to_string(),
                "public, max-age=31536000, immutable".to_string(),
            )],
            encodings: vec![
                AssetEncoding::Brotli.default_config(),
                AssetEncoding::Gzip.default_config(),
            ],
        },
    ]
).unwrap();

And finally, to delete the /old redirect:

asset_router
    .delete_assets(
        vec![],
        vec![AssetConfig::Redirect {
            from: "/old".to_string(),
            to: "/new".to_string(),
            kind: AssetRedirectKind::Permanent,
            headers: vec![(
                "content-type".to_string(),
                "text/plain; charset=utf-8".to_string(),
            )],
        }],
    )
    .unwrap();

After deleting any assets, make sure to set the canister's certified data again:

use ic_cdk::api::set_certified_data;

set_certified_data(&asset_router.root_hash());

Deleting assets by path

To delete assets by path, use the delete_assets_by_path function.

Depending on the configuration provided to the certify_assets function, multiple responses may be generated for the same asset. These assets may exist on different paths, for example if the alias configuration is used. If alias paths are not passed to this function, they will not be deleted.

If multiple encodings exist for a path, all encodings will be deleted.

Fallbacks are also not deleted, to delete them, use the delete_fallback_assets_by_path function.

Assuming the same base example used above to demonstrate certifying assets:

use ic_http_certification::StatusCode;
use ic_asset_certification::{Asset, AssetConfig, AssetFallbackConfig, AssetRouter, AssetRedirectKind, AssetEncoding};

let mut asset_router = AssetRouter::default();

let assets = vec![
    Asset::new(
        "index.html",
        b"<html><body><h1>Hello World!</h1></body></html>".as_slice(),
    ),
    Asset::new(
        "index.html.gz",
        &[0, 1, 2, 3, 4, 5]
    ),
    Asset::new(
        "index.html.br",
        &[6, 7, 8, 9, 10, 11]
    ),
    Asset::new(
        "app.js",
        b"console.log('Hello World!');".as_slice(),
    ),
    Asset::new(
        "app.js.gz",
        &[12, 13, 14, 15, 16, 17],
    ),
    Asset::new(
        "app.js.br",
        &[18, 19, 20, 21, 22, 23],
    ),
    Asset::new(
        "css/app-ba74b708.css",
        b"html,body{min-height:100vh;}".as_slice(),
    ),
    Asset::new(
        "css/app-ba74b708.css.gz",
        &[24, 25, 26, 27, 28, 29],
    ),
    Asset::new(
        "css/app-ba74b708.css.br",
        &[30, 31, 32, 33, 34, 35],
    ),
];

let asset_configs = vec![
    AssetConfig::File {
        path: "index.html".to_string(),
        content_type: Some("text/html".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, no-cache, no-store".to_string(),
        )],
        fallback_for: vec![AssetFallbackConfig {
            scope: "/".to_string(),
            status_code: Some(StatusCode::OK),
        }],
        aliased_by: vec!["/".to_string()],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.js".to_string(),
        content_type: Some("text/javascript".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Pattern {
        pattern: "**/*.css".to_string(),
        content_type: Some("text/css".to_string()),
        headers: vec![(
            "cache-control".to_string(),
            "public, max-age=31536000, immutable".to_string(),
        )],
        encodings: vec![
            AssetEncoding::Brotli.default_config(),
            AssetEncoding::Gzip.default_config(),
        ],
    },
    AssetConfig::Redirect {
        from: "/old".to_string(),
        to: "/new".to_string(),
        kind: AssetRedirectKind::Permanent,
        headers: vec![("content-type".to_string(), "text/plain".to_string())],
    },
];

asset_router.certify_assets(assets, asset_configs).unwrap();

To delete the index.html asset, along with the fallback configuration for the / scope, the alias / and the alternative encodings:

asset_router
    .delete_assets_by_path(
        vec![
            "/index.html", // deletes the index.html asset, along with all encodings
            "/" // deletes the `/` alias for index.html, along with all encodings
        ],
    )
    .unwrap();

asset_router
    .delete_fallback_assets_by_path(
       vec![
          "/" // deletes the fallback configuration for the `/` scope, along with all encodings
      ]
   )
  .unwrap();

To delete the app.jsasset, along with the alternative encodings:

asset_router.delete_assets(vec!["/app.js"]).unwrap();

To delete the css/app-ba74b708.css asset, along with the alternative encodings:

asset_router.delete_assets(vec!["/css/app-ba74b708.css"]).unwrap();

And finally, to delete the /old redirect:

asset_router.delete_assets_by_path(vec!["/old"]).unwrap();

After deleting any assets, make sure to set the canister's certified data again:

use ic_cdk::api::set_certified_data;

set_certified_data(&asset_router.root_hash());

Deleting all assets

It's also possible to delete all assets and their certification in one go:

asset_router.delete_all_assets();

After deleting any assets, make sure to set the canister's certified data again:

use ic_cdk::api::set_certified_data;

set_certified_data(&asset_router.root_hash());

Querying assets

The AssetRouter has two functions to retrieve an AssetMap containing assets.

The get_assets() function returns all standard assets, while the get_fallback_assets() function returns all fallback assets.

The AssetMap can be used to query assets by path, encoding, and starting_range.

For standard assets, the path refers to the asset's path, e.g. /index.html.

For fallback assets, the path refers to the scope that the fallback is valid for, e.g. /. See the fallback_for config option for more information on fallback scopes.

For all types of assets, the encoding refers to the encoding of the asset, see AssetEncoding.

Assets greater than 2mb are split into multiple ranges, the starting range allows retrieval of individual chunks of these large assets. The first range is Some(0), the second range is Some(ASSET_CHUNK_SIZE), the third range is Some(ASSET_CHUNK_SIZE * 2), and so on. The entire asset can also be retrieved by passing None as the starting_range. Note that ASSET_CHUNK_SIZE is a constant defined in the ic_asset_certification crate.

Dependencies

~6–14MB
~177K SLoC