Uses old Rust 2015
|0.0.5||Apr 3, 2018|
|0.0.4||Mar 29, 2018|
|0.0.1||Feb 11, 2018|
|0.0.0||Oct 16, 2017|
#14 in #magic
Used in hexe_bin
A pure Rust chess engine
What is Hexe?
Hexe is an open-source chess engine written in Rust. It is written primarily as a library, with an executable that directly utilizes that library. This project is split into two packages (crates):
[ lib + bin ]
hexe: The chess engine itself
Specialized for Hexe's use cases
Contains all code used to run the executable
[ lib ]
hexe_core: The chess engine's building blocks
May be used by other chess programs for ease of code reuse
"Hexe" is German for witch. It denotes the use of magic bitboards within this project.
It refers to Clarke's Third Law: "Any sufficiently advanced technology is indistinguishable from magic."
If she weighs the same as a duck... she's made of wood. And therefore...
The goal of this project is to have the following features:
- UCI compatibility
- Aspiration Windows
- Iterative Deepening
- Killer Moves
- Minimax with Alpha-Beta pruning
- Null Move Heuristic
- Transposition Tables
- Work-stealing multi-threaded search
- Bitboard and square-to-piece map chess board representations
- Lookup tables and magic Bitboards without runtime initialization
Hexe is written to be available for the main platforms that Rust compiles to.
hexe_core are both automatically tested—separately—against all
Tier 1 platforms. As of this writing, they are:
hexe_core is designed to not require the Rust standard library. Because
of this, it is compatible with all platforms that stable Rust compiles to.
Hexe wrappers are currently available in the following languages:
Hexe is licensed under either of
at your choosing.