#bit-vec #bit-manipulation #store #instance #storing #fixed-size #bit-proto

grit-bitvec

Provides BitVec, a vector type that can store fixed-width data with irregular bit widths

4 releases

0.4.3 Jul 27, 2023
0.4.2 Jul 27, 2023
0.3.6 Jul 20, 2023
0.2.0 Jul 12, 2023
0.1.1 Jul 7, 2023

#377 in Data structures

Download history 7/week @ 2024-02-24 1/week @ 2024-03-02 6/week @ 2024-03-09 9/week @ 2024-03-16 59/week @ 2024-03-30 13/week @ 2024-04-06

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BSD-3-Clause

275KB
3.5K SLoC

grit-bitvec

This crate provides variants of BitVec data structure, a vector that can store data elements of fixed-size bit widths that do not fall into the 8/16/32/64/128 size categories. For example, rather than storing a vector of bools in one byte each, you can store them each as one bit. Another example would be storing unsigned integers that are always in the range 0-3 as exactly 2 bits, 0-7 as 3 bits, 0-15 as 4 bits, or even a signed integer in the range -1024 to 1023 as 11 bits or a struct with 4 bools and 1 u8 in the range of 0-7 as a total of 7 bits.

  • RawBitVec : the base structure that all other variants wrap. Requires a BitProto to be passed to every function, and is UNSAFE if the same BitProto isnt used for all method calls on the same RawBitVec instance
  • CProtoBitVec<BIT_WIDTH> : a wrapper that takes the needed BitProto and stores it in a monomorphized constant for every separate <BIT_WIDTH>
  • SProtoBitVec : a wrapper that keeps a static reference to the needed BitProto in every instance
  • LProtoBitVec : a wrapper that keeps a full copy of the BitProto in every instance
  • [TypedBitVec<T: TypedBitElem>] : a wrapper that not only stores the BitProto in a monomorphized constant, but the needed functions to translate the raw returned bits into type <T>

All versions use usize as the underlying data block type to take advantage of any possible arithmetic optimizations on native-size words, meaning that the maximum bit-width supported is the same as usize::BITS

This allows considerable gains in memory usage for applications where the number of elements may be non-trivial, at the cost of processing time to access the elements.

The additional processing cost is not terrible in most cases, as it is mostly performed with bitwise shifts and simple arithmetic, and is further reduced by using constant propogation when applcable to reduce many bitwise math functions to their easiest possible form. However they are not free, and operations that insert or remove elements in the middle of the BitVec may be even more costly due to the need to run those checks and shifts on every element rather than using ptr::copy() like Vec does internally

By default the small_int_impls feature is enabled, providing simple TypedBitElem implementations for bool and integer types smaller than 16 bits (for example u8_as_u3 or i16_as_i11), and the large_int_impls feature can be activated to get similar implementations for bit widths less than usize::BITS

Tested Functions

  • new()
  • with_capacity()
  • len()
  • cap()
  • free()
  • clear()
  • grow_exact_for_total_elements_if_needed()
  • grow_exact_for_additional_elements_if_needed()
  • grow_for_total_elements_if_needed()
  • grow_for_additional_elements_if_needed
  • push()
  • pop()
  • insert()
  • remove()
  • insert_bitvec()
  • insert_iter()
  • remove_range()
  • trim_range()
  • swap()
  • swap_pop()
  • shrink_excess_capacity()
  • append_bitvec()
  • append_iter()
  • get()
  • set()
  • replace()
  • drain()
  • into_iter()
  • discard_from_end()

This crate currently has incomplete documentation and is very much in the "unstable" phase. The API may change in the future

No runtime deps

Features